Beispiel #1
0
 public void ChangeArmor(ItemPickUp armorPickup)
 {
     if (!characterDefinition.UnEquipArmor(armorPickup, characterInventory))
     {
         characterDefinition.EquipArmor(armorPickup, characterInventory);
     }
     else
     {
         characterDefinition.EquipArmor(armorPickup, characterInventory);
     }
 }
 public void ChangeArmor(ItemPickUp armorPickUp)
 {
     if (!characterDefinition.UnEquipArmor(armorPickUp, charInv))
     {
         characterDefinition.EquipArmor(armorPickUp, charInv);
     }
 }
 // Remember Weapons and armor are indestructable
 public void ChangeArmor(ItemPickUp armorPickUP)
 {
     if (!charDefinition.UnEquipArmor(armorPickUP, charInv))
     {
         charDefinition.EquipArmor(armorPickUP, charInv);
     }
     else
     {
         // Character says: I am Allready wearing this
     }
 }