//GameObject flight;

    void Awake()
    {
        objPool = GameObject.Find("GameManager").GetComponent <ObjectPoolScript>();
        GetComponent <AudioSource>().volume = ValueDeliverScript.fxSound;

        characterSpeakManagerScript = GameObject.Find("CharacterSpeakManager").GetComponent <CharacterSpeakManagerScript>();
    }
Beispiel #2
0
    void Start()
    {
        bombButton      = GameObject.Find("BombButton");
        skillButton     = GameObject.Find("SkillButton");
        gameManager     = GameObject.Find("GameManager");
        bulletLevelGage = GameObject.Find("BulletLevelGage");
        fuelImageTF     = GameObject.Find("FuelImageTF");


        //itemGetScript = gameManager.GetComponent<ObjectPoolScript>().itemGetScript;

        if (gameManager.transform.FindChild("PC/Flight").gameObject)
        {
            pcFlight = gameManager.transform.FindChild("PC/Flight").gameObject;
        }
        pc = gameManager.transform.FindChild("PC").gameObject;
        addScoreLabeluiObjectPool = GameObject.Find("AddScoreLabel").GetComponent <uiObjectPool>();
        runeObj = GameObject.Find("GameManager").transform.FindChild("Rune").gameObject;

        soundUiControlScript       = gameManager.GetComponent <SoundUiControlScript>();
        bulletControlScript        = gameManager.GetComponent <BulletControlScript>();
        instanceMissionScript      = gameManager.GetComponent <InstanceMissionScript>();
        bombSkillGageScript        = gameManager.GetComponent <BombSkillGageScript>();
        bombButton01UIFilledSprite = GameObject.Find("BombButton01").GetComponent <UIFilledSprite>();
        magnetScript     = gameManager.GetComponent <MagnetScript>();
        runeAlphaAni     = runeObj.GetComponent <RuneAlphaAni>();
        scoreCoinCount   = gameManager.GetComponent <ScoreCoinCount>();
        playerMoveScript = gameManager.transform.FindChild("PC").gameObject.GetComponent <PlayerMoveScript>();

        characterSpeakManager = GameObject.Find("CharacterSpeakManager").GetComponent <CharacterSpeakManagerScript>();
        addedChSpeakScript    = GameObject.Find("CharacterSpeakManager").GetComponent <AddedChSpeakScript>();
    }
Beispiel #3
0
    void Awake()
    {
        CountShield.SetActive(false);
        flight      = GameObject.Find("Flight");
        centerBlack = GameObject.Find("BlackPanel").transform.FindChild("BlackBezel/CenterBack").gameObject;

        bombButton01UIFilledSprite = GameObject.Find("BombButton01").GetComponent <UIFilledSprite>();
        characterSpeakManager      = GameObject.Find("CharacterSpeakManager").GetComponent <CharacterSpeakManagerScript>();

        //pauseMessage = GameObject.Find("PauseMessage");
        //pauseMessageWarning = GameObject.Find("PauseMessageWarning");
        //forPause = GameObject.Find("ForPauseGreyShield");
        //pauseMessage.SetActive(false);
        //pauseMessageWarning.SetActive(false);
        //forPause.SetActive(false);

        soundUiControlScript = GameObject.Find("GameManager").GetComponent <SoundUiControlScript>();
        oneMoreWin.SetActive(false);

        bgAudioSource = GameObject.Find("BgSoundObject").GetComponent <AudioSource>();
        bgVolume      = bgAudioSource.volume;
    }
Beispiel #4
0
 void Start()
 {
     characterManagerScript = GameObject.Find("CharacterSpeakManager").GetComponent <CharacterSpeakManagerScript>();
     //itemGetScript = ValueDeliverScript.characterSpeakScript[ValueDeliverScript.activeOper];
 }