Beispiel #1
0
    private void CrossFadeAnimation(CharacterGenerator generator, GameObject character, string animationName)
    {
        if (generator.IsAnimationExist(animationName) && _character != null)//generator.AnimationClips.Contains(animationName) && _character != null)
        {
			if (_character.animation != null)
			{
            	_character.animation[animationName].wrapMode = WrapMode.Once;
            	_character.animation.CrossFade(animationName);
			}
        }
    }