Beispiel #1
0
    private IEnumerator OnRoomEnteredRoutine()
    {
        characterClass.ModifyMovementSpeed(speedBuffAmount);
        yield return(new WaitForSeconds(buffTime));

        characterClass.ModifyMovementSpeed(-speedBuffAmount);
    }
 public override void Initialize(CharacterClass characterClass)
 {
     characterClass.ModifyMovementSpeed(movementSpeedModifier);
     characterClass.ModifyMaximumHealth(healthModifier);
     characterClass.ModifyWeaponDamage(damageModifier);
 }