Beispiel #1
0
 public void SyncTo(CharacterBoneComponent value)
 {
     value.WeaponPitch      = _weaponPitchPercent;
     value.WeaponRot        = _weaponRot;
     value.IsWeaponRotState = _isWeaponRotState;
 }
 public void SyncTo(CharacterBoneComponent value)
 {
     value.EnableIK = EnableIK;
 }