// -------------------------------------------------------------------------------
        // ProcessPlayerAttack (Post Selection)
        // -------------------------------------------------------------------------------
        public void ProcessPlayerAttack()
        {
            CharacterBase[] targets = Finder.ui.GetSelectedCharacters();

            if (targets != null)
            {
                currentCharacter.CommandAttack(targets);
                currentCharacter.BattleTurnFinished = true;
            }
            else
            {
                PlayerCancel();
            }
        }