Beispiel #1
0
 public void EnterBattle()
 {
     renderer.SetAnimation("battle_idle");
     m_ProgressBar = Random.RandomRange(0.0f, m_Cooldown * 0.6f);
 }
Beispiel #2
0
 public void SetAnimWalk()
 {
     m_Animations.SetAnimation("walk_" + m_DirectionName);
 }