Beispiel #1
0
    public static Char_Mod_WorldItem SpawnWorldItem(Char_Mod_Item item, Vector3 position)
    {
        Transform transform = Instantiate(Char_Mod_ItemAssets.Instance.pfWorldItem, position, Quaternion.identity);

        Char_Mod_WorldItem worldItem = transform.GetComponent <Char_Mod_WorldItem>();

        worldItem.SetItem(item);
        return(worldItem);
    }
Beispiel #2
0
 public void SetItem(Char_Mod_Item item)
 {
     this.item = item;
     Instantiate(item.itemModel, transform);
 }
Beispiel #3
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 public void AddItem(Char_Mod_Item item)
 {
     itemList.Add(item);
     OnItemListChanged?.Invoke(this, EventArgs.Empty);
 }