Beispiel #1
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 public virtual void Write(BinaryWriter bw)
 {
     _name.Write(bw);
     _startIndexIntoTextBlob.Write(bw);
     _startIndexOfMessageBlock.Write(bw);
     _panelCount.Write(bw);
     _unnamed0.Write(bw);
     _unnamed1.Write(bw);
 }
 public void Write(BinaryWriter writer)
 {
     _name.Write(writer);
     _startIndexIntoTextBlob.Write(writer);
     _startIndexOfMessageBlock.Write(writer);
     _panelCount.Write(writer);
     __unnamed.Write(writer);
     __unnamed2.Write(writer);
 }
Beispiel #3
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 public virtual void Write(BinaryWriter bw)
 {
     _sequenceIndex.Write(bw);
     _widthOffset.Write(bw);
     _offsetFromReferenceCorner.Write(bw);
     _overrideIconColor.Write(bw);
     _frameRate.Write(bw);
     _flags.Write(bw);
     _textIndex.Write(bw);
 }
 public void Write(BinaryWriter writer)
 {
     _digitsBitmap.Write(writer);
     _bitmapDigitWidth.Write(writer);
     _screenDigitWidth.Write(writer);
     _xOffset.Write(writer);
     _yOffset.Write(writer);
     _decimalPointWidth.Write(writer);
     _colonWidth.Write(writer);
     __unnamed.Write(writer);
     __unnamed2.Write(writer);
 }
Beispiel #5
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 public virtual void Write(BinaryWriter bw)
 {
     _digitsBitmap.Write(bw);
     _bitmapDigitWidth.Write(bw);
     _screenDigitWidth.Write(bw);
     _xOffset.Write(bw);
     _yOffset.Write(bw);
     _decimalPointWidth.Write(bw);
     _colonWidth.Write(bw);
     _unnamed0.Write(bw);
     _unnamed1.Write(bw);
 }
 public virtual void Write(BinaryWriter bw)
 {
     _unnamed0.Write(bw);
     _skin.Write(bw);
     _bottom_Minusleft.Write(bw);
     _tableOrder.Write(bw);
     _maximumPlayerCount.Write(bw);
     _rowCount.Write(bw);
     _columnCount.Write(bw);
     _rowHeight.Write(bw);
     _columnWidth.Write(bw);
 }
 public void Write(BinaryWriter writer)
 {
     _numericCounterLimit.Write(writer);
     _flags.Write(writer);
     _firstMapType.Write(writer);
     _framebufferBlendFunction.Write(writer);
     _framebufferFadeMode.Write(writer);
     _framebufferFadeSource.Write(writer);
     __unnamed.Write(writer);
     _lensFlareSpacing.Write(writer);
     _lensFlare.Write(writer);
     _extraLayers.Write(writer);
     _maps.Write(writer);
     _stages.Write(writer);
 }
Beispiel #8
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 public virtual void Write(BinaryWriter bw)
 {
     _name.Write(bw);
     _shader.Write(bw);
     _unnamed0.Write(bw);
     _flags.Write(bw);
     _fadeDistance.Write(bw);
     _index.Write(bw);
     _distributionWeight.Write(bw);
     _scale.Write(bw);
     _tint1.Write(bw);
     _tint2.Write(bw);
     _baseMapTintPercentage.Write(bw);
     _lightmapTintPercentage.Write(bw);
     _windScale.Write(bw);
 }
 public virtual void Write(BinaryWriter bw)
 {
     _name.Write(bw);
     _sequenceIndex.Write(bw);
     _typeFlags.Write(bw);
     _unnamed.Write(bw);
     _colorOverrideFactor.Write(bw);
     _unnamed2.Write(bw);
     _nearFadeDistance.Write(bw);
     _farFadeDistance.Write(bw);
     _size.Write(bw);
     _unnamed3.Write(bw);
     _minimumColor.Write(bw);
     _maximumColor.Write(bw);
     _ambientColor.Write(bw);
     _unnamed4.Write(bw);
 }
Beispiel #10
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 public virtual void Write(BinaryWriter bw)
 {
     _numericCounterLimit.Write(bw);
     _flags.Write(bw);
     _firstMapType.Write(bw);
     _framebufferBlendFunction.Write(bw);
     _framebufferFadeMode.Write(bw);
     _framebufferFadeSource.Write(bw);
     _unnamed.Write(bw);
     _lensFlareSpacing.Write(bw);
     _lensFlare.Write(bw);
     _extraLayers.Count = ExtraLayers.Count;
     _extraLayers.Write(bw);
     _maps.Count = Maps.Count;
     _maps.Write(bw);
     _extraFlags.Write(bw);
     _unnamed2.Write(bw);
 }
Beispiel #11
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 public virtual void Write(BinaryWriter bw)
 {
     _angle.Write(bw);
     _angleBounds.Write(bw);
     _argbColor.Write(bw);
     _block.Count = Block.Count;
     _block.Write(bw);
     _charInteger.Write(bw);
     _data.Write(bw);
     _enum.Write(bw);
     _fixedLengthString.Write(bw);
     _flags.Write(bw);
     _longBlockIndex.Write(bw);
     _longInteger.Write(bw);
     _point2D.Write(bw);
     _real.Write(bw);
     _realArgbColor.Write(bw);
     _realBounds.Write(bw);
     _realEulerAngles2D.Write(bw);
     _realEulerAngles3D.Write(bw);
     _realFraction.Write(bw);
     _realFractionBounds.Write(bw);
     _realPlane2D.Write(bw);
     _realPlane3D.Write(bw);
     _realPoint2D.Write(bw);
     _realPoint3D.Write(bw);
     _realQuaternion.Write(bw);
     _realRgbColor.Write(bw);
     _realVector2D.Write(bw);
     _realVector3D.Write(bw);
     _rectangle2D.Write(bw);
     _rgbColor.Write(bw);
     _shortBlockIndex.Write(bw);
     _shortBounds.Write(bw);
     _shortInteger.Write(bw);
     _tagReference.Write(bw);
     _tagSignature.Write(bw);
     _variableLengthString.Write(bw);
     _fiveEntryBlock.Count = FiveEntryBlock.Count;
     _fiveEntryBlock.Write(bw);
 }
Beispiel #12
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 public virtual void Write(BinaryWriter bw)
 {
     _signature.Write(bw);
     _width.Write(bw);
     _height.Write(bw);
     _depth.Write(bw);
     _moreFlags.Write(bw);
     _type.Write(bw);
     _format.Write(bw);
     _flags.Write(bw);
     _registrationPoint.Write(bw);
     _mipmapCount.Write(bw);
     _low_MinusDetailMipmapCount.Write(bw);
     _pixelsOffset.Write(bw);
     _bitmapData.Write(bw);
     _bitmapSelfReference.Write(bw);
     _unnamed0.Write(bw);
     _unnamed1.Write(bw);
     _unnamed2.Write(bw);
     _unnamed3.Write(bw);
     _unnamed4.Write(bw);
 }
Beispiel #13
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 public virtual void Write(BinaryWriter bw)
 {
     _explanation.Write(bw);
     _layerPassIndex.Write(bw);
     _unnamed0.Write(bw);
     _primary0AndSecondary0.Write(bw);
     _primary0AndSecondary02.Write(bw);
     _primary0AndSecondary03.Write(bw);
     _primary0AndSecondary04.Write(bw);
     _unnamed1.Write(bw);
     _stage0Mode.Write(bw);
     _stage1Mode.Write(bw);
     _stage2Mode.Write(bw);
     _stage3Mode.Write(bw);
     _advancedControl.Count = AdvancedControl.Count;
     _advancedControl.Write(bw);
     _target.Write(bw);
     _unnamed2.Write(bw);
     _unnamed3.Write(bw);
     _convolution.Count = Convolution.Count;
     _convolution.Write(bw);
 }
Beispiel #14
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 public virtual void Write(BinaryWriter bw)
 {
     _type.Write(bw);
     _data.Write(bw);
 }
 public void Write(BinaryWriter writer)
 {
     _type.Write(writer);
     _data.Write(writer);
 }
Beispiel #16
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 public virtual void Write(BinaryWriter bw)
 {
     _value.Write(bw);
 }
Beispiel #17
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 public virtual void Write(BinaryWriter bw)
 {
     _index.Write(bw);
 }