Beispiel #1
0
 void OnTriggerEnter2D(Collider2D Player)
 {
     if (Player.CompareTag("Player"))
     {
         CharContr CC = Player.GetComponent <CharContr>();
         CC.DamageGet(CurrDamage);
         StartCoroutine(WaitFor(1));
         Debug.Log(CC.hp);
     }
 }
Beispiel #2
0
    void OnTriggerEnter2D(Collider2D col)
    {
        CharContr Player = col.GetComponent <CharContr>();

        if (Player != null)
        {
            Player.DamageGet(damage);
            rb.AddForce(new Vector2(200f, 0));
        }
    }