public void HandlesValidChannelDeleted()
        {
            var channels = new List <Channel>
            {
                new Channel {
                    Id = "CHANID1", IsArchived = false
                },
                new Channel {
                    Id = "CHANID2", IsArchived = false
                }
            };

            var mockState = SetupChannelsMock(channels);

            var message = new ChannelDeleted
            {
                Type    = EventType.ChannelDeleted,
                Channel = "CHANID1"
            };

            RunHandler(message, mockState);

            Assert.Equal(1, channels.Count);
            Assert.Equal("CHANID2", channels[0].Id);
        }
Beispiel #2
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        private void ChannelDeleted(ChannelDeleted message)
        {
            var existingChannelIndex = base.BotState.Channels.FindIndex(c => c.Id == message.Channel);

            if (existingChannelIndex >= 0)
            {
                base.BotState.Channels.RemoveAt(existingChannelIndex);
            }
        }
Beispiel #3
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        private void OnChannelDeleted(JsonChannel arg)
        {
            Channel?channel = Channels.RemoveChannel(arg.Id);

            if (channel is null)
            {
                return;
            }

            ChannelDeleted?.Invoke(this, channel);
        }
Beispiel #4
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        private void OnChannelDeleted(SocketFrame gatewayEvent)
        {
            GatewayEventArgs <Channel> eventArgs;

            if (IsChannelAGuildChannel(gatewayEvent))
            {
                eventArgs = new GatewayEventArgs <Channel>(gatewayEvent.GetData <GuildChannel>());
            }
            else
            {
                eventArgs = new GatewayEventArgs <Channel>(gatewayEvent.GetData <DirectMessageChannel>());
            }

            ChannelDeleted?.Invoke(this, eventArgs);
        }
Beispiel #5
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        private void handleChannelEvents(IEnumerable <ChannelEventDTO> channelEvents, CancellationToken token)
        {
            if (channelEvents == null)
            {
                throw new ApplicationException("Null content received when getting new channel events!");
            }

            foreach (ChannelEventDTO channelEvent in channelEvents)
            {
                if (token.IsCancellationRequested)
                {
                    return;
                }

                switch (channelEvent.Type)
                {
                case "newMessage":
                    appendMessage(channelEvent.Message);
                    break;

                case "updateMessage":
                    updateMessage(channelEvent.Message);
                    break;

                case "deleteMessage":
                    deleteMessage(channelEvent.Message);
                    break;

                case "renameChannel":
                    ChannelRenamed?.Invoke(channelEvent.Channel);
                    break;

                case "deleteChannel":
                    ChannelDeleted?.Invoke(channelEvent.Channel);
                    break;
                }

                updateLatestEventTime(channelEvent.TimeOfOccurrence);
            }
        }
Beispiel #6
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 public void StopTrackingChannel(string channelId)
 {
     ChannelDeleted.Invoke(this, new ChannelDeletedEventArgs(channelId));
 }
Beispiel #7
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 public void HandleChannelDeleted(ChannelDeleted deleted)
 {
     ChannelLookup.Remove(deleted.channel);
 }
Beispiel #8
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 public void UpdateChannelDeleted(ChannelDeleted msg)
 {
     RemoveChannel(msg.ChannelId);
 }
        void OnEvent(string eventname, int seq, JsonNode data)
        {
            sequence = seq;
            switch (eventname)
            {
            case "READY":
                gatewayversion = data.SelectValue <int>("v");
                sessionid      = data.SelectValue <string>("session_id");
                OnConnected();
                break;

            case "RESUMED":
                OnConnected();
                break;

            case "INVALID_SESSION":
                Disconnect(1021, "Authentication failure", /*data.SelectValue<bool>("d")*/ false);
                break;

            case "CHANNEL_CREATE":
                ChannelCreated?.Invoke(JSON.Serializer.Read <Channel>(data));
                break;

            case "CHANNEL_UPDATE":
                ChannelUpdated?.Invoke(JSON.Serializer.Read <Channel>(data));
                break;

            case "CHANNEL_DELETE":
                ChannelDeleted?.Invoke(JSON.Serializer.Read <Channel>(data));
                break;

            case "CHANNEL_PINS_UPDATED":
                ChannelPinUpdated?.Invoke(data.SelectValue <string>("channel_id"));
                break;

            case "MESSAGE_CREATE":
                MessageCreated?.Invoke(JSON.Serializer.Read <Message>(data));
                break;

            case "MESSAGE_UPDATE":
                MessageUpdated?.Invoke(JSON.Serializer.Read <Message>(data));
                break;

            case "MESSAGE_DELETE":
                MessageDeleted?.Invoke(data.SelectValue <string>("channel_id"), data.SelectValue <string>("id"));
                break;

            case "MESSAGE_DELETE_BULK":
                MessagesDeleted?.Invoke(data.SelectValue <string>("channel_id"), data.SelectValue <string[]>("ids"));
                break;

            case "GUILD_CREATE":
                GuildCreated?.Invoke(JSON.Serializer.Read <Guild>(data));
                break;

            case "GUILD_UPDATE":
                GuildUpdated?.Invoke(JSON.Serializer.Read <Guild>(data));
                break;

            case "GUILD_DELETE":
                GuildDeleted?.Invoke(JSON.Serializer.Read <UnavailableGuild>(data));
                break;

            case "GUILD_BAN_ADD":
                UserBanned?.Invoke(JSON.Serializer.Read <GuildUser>(data));
                break;

            case "GUILD_BAN_REMOVED":
                UserUnbanned?.Invoke(JSON.Serializer.Read <GuildUser>(data));
                break;

            case "GUILD_EMOJIS_UPDATE":
                EmojisUpdated?.Invoke(data.SelectValue <string>("guild_id"), JSON.Serializer.Read <Emoji[]>(data["emojis"]));
                break;

            case "GUILD_INTEGRATIONS_UPDATE":
                GuildIntegrationsUpdated?.Invoke(data.SelectValue <string>("guild_id"));
                break;

            case "GUILD_MEMBER_ADD":
                GuildMemberAdded?.Invoke(data.SelectValue <string>("guild_id"), JSON.Serializer.Read <GuildMember>(data));
                break;

            case "GUILD_MEMBER_REMOVE":
                GuildMemberRemoved?.Invoke(data.SelectValue <string>("guild_id"), JSON.Serializer.Read <User>(data));
                break;

            case "GUILD_MEMBER_UPDATE":
                GuildMemberUpdated?.Invoke(data.SelectValue <string>("guild_id"), JSON.Serializer.Read <Role[]>(data["roles"]), JSON.Serializer.Read <User>(data["user"]), data.SelectValue <string>("nick"));
                break;

            case "GUILD_MEMBERS_CHUNK":
                GuildMembersChunk?.Invoke(data.SelectValue <string>("guild_id"), JSON.Serializer.Read <GuildMember[]>(data["members"]));
                break;

            case "GUILD_ROLE_CREATE":
                GuildRoleCreated?.Invoke(data.SelectValue <string>("guild_id"), JSON.Serializer.Read <Role>(data["role"]));
                break;

            case "GUILD_ROLE_UPDATE":
                GuildRoleUpdated?.Invoke(data.SelectValue <string>("guild_id"), JSON.Serializer.Read <Role>(data["role"]));
                break;

            case "GUILD_ROLE_DELETE":
                GuildRoleDeleted?.Invoke(data.SelectValue <string>("guild_id"), data.SelectValue <string>("role_id"));
                break;

            case "MESSAGE_REACTION_ADD":
                MessageReactionAdded?.Invoke(data.SelectValue <string>("user_id"), data.SelectValue <string>("channel_id"), data.SelectValue <string>("message_id"), JSON.Serializer.Read <Emoji>(data["emoji"]));
                break;

            case "MESSAGE_REACTION_REMOVE":
                MessageReactionRemoved?.Invoke(data.SelectValue <string>("user_id"), data.SelectValue <string>("channel_id"), data.SelectValue <string>("message_id"), JSON.Serializer.Read <Emoji>(data["emoji"]));
                break;

            case "MESSAGE_REACTION_REMOVE_ALL":
                MessageReactionRemovedAll?.Invoke(data.SelectValue <string>("channel_id"), data.SelectValue <string>("message_id"));
                break;

            case "PRESENCE_UPDATE":
                PresenceUpdated?.Invoke(JSON.Serializer.Read <PresenceUpdate>(data));
                break;

            case "TYPING_START":
                TypingStarted?.Invoke(data.SelectValue <string>("guild_id"), data.SelectValue <string>("user_id"), data.SelectValue <int>("timestamp").ToDateTime());
                break;

            case "USER_UPDATE":
                UserUpdated?.Invoke(JSON.Serializer.Read <User>(data));
                break;

            case "VOICE_STATE_UPDATE":
                VoiceStateUpdated?.Invoke(JSON.Serializer.Read <VoiceState>(data));
                break;

            case "VOICE_SERVER_UPDATE":
                VoiceServerUpdated?.Invoke(data.SelectValue <string>("token"), data.SelectValue <string>("guild_id"), data.SelectValue <string>("endpoint"));
                break;

            case "WEBHOOKS_UPDATE":
                WebhooksUpdated?.Invoke(data.SelectValue <string>("guild_id"), data.SelectValue <string>("channel_id"));
                break;

            default:
                Logger.Warning(this, $"'{eventname}' event not handled", data.ToString());
                break;
            }
        }
Beispiel #10
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 partial void ProcessEachChannelDeleted(ChannelDeleted notifies);
Beispiel #11
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 partial void PostChannelDeleted(ChannelDeleted msg);