void Start()
    {
        if (instance is null)
        {
            instance = gameObject.transform.GetComponent <SnowballView>();
        }

        gameObject.GetComponent <Button>().onClick.AddListener(delegate { ChangeSnowball.Run(gameObject, currentNumberSnowball); });
    }
    void Start()
    {
        ChangeSnowball.Run(Vault.instance.buttonUIItemsMenu[currentSnowballView].gameObject, currentSnowballView);

        if (!Vault.instance.settings.mode_2_5D)
        {
            MainGround.transform.rotation  = new Quaternion(0, 0, 0, 0);
            groundFence.transform.rotation = new Quaternion(0, 0, 0, 0);
        }

        Vault.instance.settings.ApplySettings();

        Vault.currentLanguage = Application.systemLanguage;

        SettingsMenu.SetLanguage(Vault.currentLanguage);
    }