public void Awake()
 {
     nationalityTextContr   = GameObject.FindObjectOfType <NationalityTextController>();
     EarthMeshContr         = GameObject.FindObjectOfType <EarthMeshController>();
     passportIdentDictContr = GameObject.FindObjectOfType <PassportIdentDict>();
     CountryTouchContr      = GameObject.FindObjectOfType <ChangeSceneOnCountryTouch>();
     MobilityIndexContr     = GameObject.FindObjectOfType <MobilityIndexText>();
     TextSwapController     = GameObject.FindObjectOfType <TextSwapContr>();
 }
Beispiel #2
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 public void Awake()
 {
     ChangeSceneOnCountryTouchContr = GameObject.FindObjectOfType <ChangeSceneOnCountryTouch>();
     EarthMeshContr         = GameObject.FindObjectOfType <EarthMeshController>();
     PassportIdentDictContr = GameObject.FindObjectOfType <PassportIdentDict>();
 }
 public void Awake()
 {
     LoadPassportDataContr          = GameObject.FindObjectOfType <LoadPassportData>();
     ChangeSceneOnCountryTouchContr = GameObject.FindObjectOfType <ChangeSceneOnCountryTouch>();
 }