// Use this for initialization
 void Start()
 {
     _playerCenter     = _reference1.GetComponent <CenterOnPod>();
     _camerahelp2      = _reference2.GetComponent <CameraHelper>();
     _camerahelp3      = _reference3.GetComponent <CameraHelper>();
     _animator         = GetComponent <Animator>();
     _animator.enabled = false;
 }
 // Use this for initialization
 void Start()
 {
     rb   = GetComponent <Rigidbody>();
     flag = _player.GetComponent <CenterOnPod>();
 }