public void SetStartDate(Tower tower, CellScr cell) { _selfTower = tower; //TowerLogo.sprite = _selfTower.spr; TowerName.text = tower.name; TowerPrice.text = tower.price.ToString(); _selfCell = cell; }
public void SetStartData(Tower tower, CellScr cell) { selfTower = tower; TowerLogo.sprite = tower.Spr; TowerName.text = tower.Name; TowerPrice.text = tower.Price.ToString(); selfCell = cell; }
public void CreateParties() { CellScr.Shuffle(CellScr.mas); for (int i = 0; i < diceID.Length; i++) { AllCells[diceID[i] - 1].SetState(1); AllCells[diceID[i] - 1].GetRandom(i); } }
public void SetBlinkingImage(CellScr cell) { if (blinkImage) { StandartcolorForFirstCell(); } if (cell.settings._state == 1) { blinkImage = cell.GetComponent <CellScr>(); } }
public void StopBlinking() { blinkImage = null; }