public void droneTakeoff()
    {
        if (goalScript.catsInGoal.Count != 0)
        {
            // Ask the spawner to add new cats
            catSpawner.SpawnCatsRandom(goalScript.catsInGoal.Count);

            int catsevacuated = 0;

            gameState.catsEvacuated(goalScript.catsInGoal);

            for (int i = goalScript.catsInGoal.Count - 1; i >= 0; i--)
            {
                catsevacuated++;
                Destroy(goalScript.catsInGoal[i]);
            }

            UIScript.updatePlayerMoney();
        }
    }