private new void Start() { base.Start(); catHunger = GetComponent <CatHunger>(); catMeow = GetComponent <CatMeow>(); Map[(int)transform.position.x, (int)transform.position.z] |= MapObj.Cat; }
private void Start() { catTrans = GameManager.Instance.Cat.transform; catMeow = catTrans.GetComponent <CatMeow>(); humanHealth = GameManager.Instance.Human.GetComponent <HumanHealth>(); InitEnemies(); enemiesToMove = 0; }
private new void Start() { base.Start(); catTrans = GameManager.Instance.Cat.transform; catMeow = catTrans.GetComponent <CatMeow>(); enemyManager = GameManager.Instance.GetComponent <EnemyManager>(); Map[(int)transform.position.x, (int)transform.position.z] |= MapObj.Human; }