private new void Start() { base.Start(); catHunger = GetComponent <CatHunger>(); catMeow = GetComponent <CatMeow>(); Map[(int)transform.position.x, (int)transform.position.z] |= MapObj.Cat; }
private void Start() { State = MeowState.NoMeow; catHunger = GetComponent <CatHunger>(); catMove = GetComponent <CatMove>(); }