public void Target(Mobile m)
        {
            if (!Caster.CanSee(m))
            {
                Caster.SendLocalizedMessage(500237);                   // Target can not be seen.
            }
            if (sobreEfeito(m))
            {
                Caster.LocalOverheadMessage(MessageType.Regular, 0x481, false, "O alvo já esta sobre o efeito de magia de proteção.");
            }
            else if (CheckBSequence(m, false))
            {
                SpellHelper.Turn(Caster, m);

                //proteção
                double valorSkill = Caster.Skills[DamageSkill].Value;

                int bonus       = (int)(valorSkill / 10);
                int valorMaximo = bonus > 6 ? 6 : bonus;
                int protecao    = Utility.RandomMinMax(Math.Max(1, bonus - 3), valorMaximo);

                //duracao
                TimeSpan duracao = TimeSpan.FromMinutes(Caster.Skills[CastSkill].Value / 10 + Utility.Random(2));

                //adicona a resistencia
                ResistanceMod[] resistencias = new ResistanceMod[5];

                resistencias[0] = new ResistanceMod(ResistanceType.Physical, protecao);
                resistencias[1] = new ResistanceMod(ResistanceType.Fire, protecao);
                resistencias[2] = new ResistanceMod(ResistanceType.Cold, protecao);
                resistencias[3] = new ResistanceMod(ResistanceType.Energy, protecao);
                resistencias[4] = new ResistanceMod(ResistanceType.Poison, protecao);

                foreach (ResistanceMod resis in resistencias)
                {
                    Caster.AddResistanceMod(resis);
                }

                //efeito
                m.PlaySound(0x202);
                m.FixedParticles(0x373A, 10, 15, 5012, 0x450, 3, EffectLayer.Waist);
                m.SendMessage("Você esta sobre o efeito do Toque da Resistência");

                adicionarEfeito(m);

                Timer t = new InternalTimer(m, resistencias, duracao);
                t.Start();
            }

            FinishSequence();
        }
Beispiel #2
0
        public override void OnCast()
        {
            if (CheckSequence())
            {
                if (contemMagia.ContainsKey(Caster))
                {
                    Caster.SendLocalizedMessage(1005559); // This spell is already in effect.
                    return;
                }

                Caster.PlaySound(0x1E9);
                Caster.FixedParticles(0x375A, 9, 20, 5016, EffectLayer.Waist);

                //valor da proteção
                int protecao = (int)(Caster.Skills[DamageSkill].Value / 5.0) + Utility.Random(2);

                ResistanceMod[] resistencias = new ResistanceMod[5];

                resistencias[0] = new ResistanceMod(ResistanceType.Physical, protecao);
                resistencias[1] = new ResistanceMod(ResistanceType.Fire, protecao);
                resistencias[2] = new ResistanceMod(ResistanceType.Cold, protecao);
                resistencias[3] = new ResistanceMod(ResistanceType.Energy, protecao);
                resistencias[4] = new ResistanceMod(ResistanceType.Poison, protecao);

                Caster.AddResistanceMod(resistencias[0]);
                Caster.AddResistanceMod(resistencias[1]);
                Caster.AddResistanceMod(resistencias[2]);
                Caster.AddResistanceMod(resistencias[3]);
                Caster.AddResistanceMod(resistencias[4]);

                //marca que ele contem a magia
                contemMagia.Add(Caster, Caster);

                string args = String.Format("{0}", protecao);

                //adiciona o buff de armadura arcana
                BuffInfo armaduraArcana = new BuffInfo(BuffIcon.Protection, 1075814, 1075815, args.ToString());
                BuffInfo.AddBuff(Caster, armaduraArcana);

                //calculo da duracao
                int      intDuracao = (int)(Caster.Skills[CastSkill].Value / 10) + Utility.Random(2);
                TimeSpan duracao    = TimeSpan.FromMinutes(intDuracao);

                //Tempo para remover
                Timer remover = new InternalTimer(Caster, resistencias, armaduraArcana, duracao);
                remover.Start();
            }
            FinishSequence();
        }
        public override void OnCast()
        {
            if (!Caster.CanBeginAction(typeof(ResearchRockFlesh)))
            {
                ResearchRockFlesh.RemoveEffect(Caster);
            }

            ResistanceMod[] mods = (ResistanceMod[])TableStoneFlesh[Caster];

            mods = new ResistanceMod[1]
            {
                new ResistanceMod(ResistanceType.Physical, 90)
            };

            TableStoneFlesh[Caster] = mods;

            for (int i = 0; i < mods.Length; ++i)
            {
                Caster.AddResistanceMod(mods[i]);
            }

            double TotalTime = DamagingSkill(Caster) * 4;

            new InternalTimer(Caster, TimeSpan.FromSeconds(TotalTime)).Start();

            Caster.BodyMod = 14;
            Caster.HueMod  = 0xB31;

            Mobiles.IMount mt = Caster.Mount;
            if (mt != null)
            {
                Server.Mobiles.EtherealMount.EthyDismount(Caster, true);
                mt.Rider = null;
            }

            Caster.SendMessage("Your flesh turns to stone.");

            Server.Misc.Research.ConsumeScroll(Caster, true, spellID, false);

            KarmaMod(Caster, ((int)RequiredSkill + RequiredMana));

            Point3D hands = new Point3D((Caster.X + 1), (Caster.Y + 1), (Caster.Z + 8));

            Effects.SendLocationParticles(EffectItem.Create(hands, Caster.Map, EffectItem.DefaultDuration), 0x3837, 9, 32, Server.Items.CharacterDatabase.GetMySpellHue(Caster, 0xB7F), 0, 5022, 0);
            Caster.PlaySound(0x65A);

            FinishSequence();
        }
Beispiel #4
0
        public override void OnCast()
        {
            if (CheckSequence())
            {
                // Values
                var bonus1 = 2 + (int)(Caster.Skills[SkillName.Mysticism].Value / 20);
                var bonus  = 1 + (int)(Caster.Skills[SkillName.Focus].Value / 20);

                // Mount
                var mount = Caster.Mount;

                if (mount != null)
                {
                    mount.Rider = null;
                }

                // Resists
                var mods = new List <ResistanceMod>();
                mods.Add(new ResistanceMod(ResistanceType.Physical, bonus1 + bonus));
                mods.Add(new ResistanceMod(ResistanceType.Fire, bonus1 + bonus));
                mods.Add(new ResistanceMod(ResistanceType.Cold, bonus1 + bonus));
                mods.Add(new ResistanceMod(ResistanceType.Poison, bonus1 + bonus));
                mods.Add(new ResistanceMod(ResistanceType.Energy, bonus1 + bonus));

                for (var i = 0; i < mods.Count; i++)
                {
                    Caster.AddResistanceMod(mods[i]);
                }

                // Effects
                Caster.BodyMod = 705;
                Caster.PlaySound(0x65A);
                Caster.FixedParticles(0x3728, 1, 13, 9918, 92, 3, EffectLayer.Head);

                m_Table.Add(Caster, mods);

                Enhancement.SetValue(Caster, AosAttribute.CastSpeed, -2, "Stone Form");
                Enhancement.SetValue(Caster, AosAttribute.WeaponSpeed, -10, "Stone Form");

                Caster.BeginAction(typeof(StoneFormSpell));
            }

            FinishSequence();
        }
Beispiel #5
0
        public override void OnCast()
        {
            if (!Caster.CanBeginAction(typeof(WoodlandProtectionSpell)))
            {
                Caster.SendLocalizedMessage(1005559);
            }

            else if (CheckSequence())
            {
                int MyResist = (int)(Caster.Skills[SkillName.AnimalTaming].Value) / 5;

                object[] mods = new object[]
                {
                    new ResistanceMod(ResistanceType.Physical, MyResist),
                    new ResistanceMod(ResistanceType.Fire, MyResist),
                    new ResistanceMod(ResistanceType.Cold, MyResist),
                    new ResistanceMod(ResistanceType.Poison, MyResist),
                    new ResistanceMod(ResistanceType.Energy, MyResist)
                };

                m_Table[Caster] = mods;

                Caster.AddResistanceMod((ResistanceMod)mods[0]);
                Caster.AddResistanceMod((ResistanceMod)mods[1]);
                Caster.AddResistanceMod((ResistanceMod)mods[2]);
                Caster.AddResistanceMod((ResistanceMod)mods[3]);
                Caster.AddResistanceMod((ResistanceMod)mods[4]);

                double span = (Caster.Skills[SkillName.AnimalLore].Value / 2) * 60;

                new InternalTimer(Caster, TimeSpan.FromSeconds((int)span)).Start();
                Caster.PlaySound(0x19);
                Effects.SendLocationParticles(Caster, 0xC87, 9, 10, 5025);
                Caster.BeginAction(typeof(WoodlandProtectionSpell));
            }
            FinishSequence();
        }
Beispiel #6
0
        public override void OnCast()
        {
            if (Factions.Sigil.ExistsOn(Caster))
            {
                Caster.SendLocalizedMessage(1061632);                   // You can't do that while carrying the sigil.
            }
            else if (!Caster.CanBeginAction(typeof(PolymorphSpell)))
            {
                Caster.SendLocalizedMessage(1061628);                   // You can't do that while polymorphed.
            }
            else if (!Caster.CanBeginAction(typeof(IncognitoSpell)) || (Caster.IsBodyMod && !UnderEffect(Caster)))
            {
                Caster.SendLocalizedMessage(1063218);                   // You cannot use that ability in this form.
            }
            else if (CheckSequence())
            {
                if (UnderEffect(Caster))
                {
                    RemoveEffects(Caster);

                    Caster.PlaySound(0xFA);
                }
                else
                {
                    int offset = 3;

                    // Bonus por Arcane Circle
                    offset += GetFocusLevel(Caster);

                    // Declaramos las Resistencias
                    ArrayList mods = new ArrayList();

                    // Seteamos las Resistencias
                    mods.Add(new ResistanceMod(ResistanceType.Physical, offset));
                    mods.Add(new ResistanceMod(ResistanceType.Fire, -20));
                    mods.Add(new ResistanceMod(ResistanceType.Cold, offset));
                    mods.Add(new ResistanceMod(ResistanceType.Poison, offset));
                    mods.Add(new ResistanceMod(ResistanceType.Energy, offset));

                    // Bajamos de la montura
                    if (Caster.Mount != null)
                    {
                        IMount mt = Caster.Mount;

                        if (mt != null)
                        {
                            mt.Rider = null;
                        }
                    }

                    // Aspecto
                    Caster.BodyMod = 285;
                    Caster.HueMod  = 0;

                    // Aplicamos las Resistencias
                    for (int i = 0; i < mods.Count; ++i)
                    {
                        Caster.AddResistanceMod((ResistanceMod)mods[i]);
                    }

                    // Salvamos las Resistencias en la Hashtable
                    m_Table[Caster] = mods;

                    Caster.PlaySound(442);
                }
            }

            FinishSequence();
        }
Beispiel #7
0
        public override void OnCast()
        {
            if (Sigil.ExistsOn(Caster))
            {
                Caster.SendLocalizedMessage(1061632); // You can't do that while carrying the sigil.
            }
            else if (!Caster.CanBeginAction <PolymorphSpell>())
            {
                Caster.SendLocalizedMessage(1061628); // You can't do that while polymorphed.
            }
            else if (!Caster.CanBeginAction <IncognitoSpell>() || Caster.IsBodyMod && !UnderEffect(Caster))
            {
                Caster.SendLocalizedMessage(1063218); // You cannot use that ability in this form.
            }
            else if (CheckSequence())
            {
                if (UnderEffect(Caster))
                {
                    RemoveEffects(Caster);

                    Caster.PlaySound(0xFA);
                    Caster.Delta(MobileDelta.Resistances);
                }
                else
                {
                    var mount = Caster.Mount;

                    if (mount != null)
                    {
                        mount.Rider = null;
                    }

                    Caster.BodyMod = 0x2C1;
                    Caster.HueMod  = 0;

                    var offset = (int)((GetBaseSkill(Caster) + GetBoostSkill(Caster)) / 24.0);

                    ResistanceMod[] mods =
                    {
                        new ResistanceMod(ResistanceType.Physical, offset),
                        new ResistanceMod(ResistanceType.Fire,     offset),
                        new ResistanceMod(ResistanceType.Cold,     offset),
                        new ResistanceMod(ResistanceType.Poison,   offset),
                        new ResistanceMod(ResistanceType.Energy,   offset)
                    };

                    for (var i = 0; i < mods.Length; ++i)
                    {
                        Caster.AddResistanceMod(mods[i]);
                    }

                    m_Table[Caster] = mods;

                    Caster.PlaySound(0x65A);
                    Caster.Delta(MobileDelta.Resistances);

                    BuffInfo.AddBuff(
                        Caster,
                        new BuffInfo(
                            BuffIcon.StoneForm,
                            1080145,
                            1080146,
                            $"-10\t-2\t{offset}\t{GetResistCapBonus(Caster)}\t{GetDIBonus(Caster)}",
                            false
                            )
                        );
                }
            }

            FinishSequence();
        }
Beispiel #8
0
        public override void OnCast()
        {
            if (Factions.Sigil.ExistsOn(Caster))
            {
                Caster.SendLocalizedMessage(1061632);                 // You can't do that while carrying the sigil.
            }
            else if (!Caster.CanBeginAction(typeof(PolymorphSpell)))
            {
                Caster.SendLocalizedMessage(1061628);                 // You can't do that while polymorphed.
            }
            else if (!Caster.CanBeginAction(typeof(IncognitoSpell)) || (Caster.IsBodyMod && !UnderEffect(Caster)))
            {
                Caster.SendLocalizedMessage(1063218);                 // You cannot use that ability in this form.
            }
            else if (CheckSequence())
            {
                if (UnderEffect(Caster))
                {
                    RemoveEffects(Caster);

                    Caster.PlaySound(0xFA);
                    Caster.Delta(MobileDelta.Resistances);
                }
                else
                {
                    Mobiles.IMount mount = Caster.Mount;

                    if (mount != null)
                    {
                        mount.Rider = null;
                    }

                    Caster.BodyMod = 0x2C1;
                    Caster.HueMod  = 0;

                    int offset = (int)((GetBaseSkill(Caster) + GetBoostSkill(Caster)) / 24.0);

                    List <ResistanceMod> mods = new List <ResistanceMod>
                    {
                        new ResistanceMod(ResistanceType.Physical, offset),
                        new ResistanceMod(ResistanceType.Fire, offset),
                        new ResistanceMod(ResistanceType.Cold, offset),
                        new ResistanceMod(ResistanceType.Poison, offset),
                        new ResistanceMod(ResistanceType.Energy, offset)
                    };

                    foreach (ResistanceMod mod in mods)
                    {
                        Caster.AddResistanceMod(mod);
                    }

                    m_Table[Caster] = mods;

                    Caster.PlaySound(0x65A);
                    Caster.Delta(MobileDelta.Resistances);

                    BuffInfo.AddBuff(Caster, new BuffInfo(BuffIcon.StoneForm, 1080145, 1080146,
                                                          string.Format("-10\t-2\t{0}\t{1}\t{2}", offset, GetResistCapBonus(Caster), GetDIBonus(Caster)), false));
                }
            }

            FinishSequence();
        }
Beispiel #9
0
        public override void OnCast()
        {
            if (Factions.Sigil.ExistsOn(Caster))
            {
                Caster.SendLocalizedMessage(1061632);                   // You can't do that while carrying the sigil.
            }
            else if (!Caster.CanBeginAction(typeof(PolymorphSpell)))
            {
                Caster.SendLocalizedMessage(1061628);                   // You can't do that while polymorphed.
            }
            else if (!Caster.CanBeginAction(typeof(IncognitoSpell)) || (Caster.IsBodyMod && !UnderEffect(Caster)))
            {
                Caster.SendLocalizedMessage(1063218);                   // You cannot use that ability in this form.
            }
            else if (CheckSequence())
            {
                if (UnderEffect(Caster))
                {
                    RemoveEffects(Caster);

                    Caster.PlaySound(0xFA);
                    Caster.Delta(MobileDelta.Resistances);
                }
                else
                {
                    int offset = (int)((GetBaseSkill(Caster) + GetBoostSkill(Caster)) / 24.0);

                    // Declaramos las Resistencias
                    ArrayList mods = new ArrayList();

                    // Seteamos las Resistencias
                    mods.Add(new ResistanceMod(ResistanceType.Physical, offset));
                    mods.Add(new ResistanceMod(ResistanceType.Fire, offset));
                    mods.Add(new ResistanceMod(ResistanceType.Cold, offset));
                    mods.Add(new ResistanceMod(ResistanceType.Poison, offset));
                    mods.Add(new ResistanceMod(ResistanceType.Energy, offset));

                    // Bajamos de la montura
                    if (Caster.Mount != null)
                    {
                        IMount mt = Caster.Mount;

                        if (mt != null)
                        {
                            mt.Rider = null;
                        }
                    }

                    // Aspecto
                    Caster.BodyMod = 0x2C1;
                    Caster.HueMod  = 0;

                    // Aplicamos las Resistencias
                    for (int i = 0; i < mods.Count; ++i)
                    {
                        Caster.AddResistanceMod((ResistanceMod)mods[i]);
                    }

                    // Salvamos las Resistencias en la Hashtable
                    m_Table[Caster] = mods;

                    Caster.PlaySound(0x65A);
                    Caster.Delta(MobileDelta.Resistances);

                    BuffInfo.AddBuff(Caster, new BuffInfo(BuffIcon.StoneForm, 1080145, 1080146, String.Format("-10\t-2\t{0}\t{1}\t{2}", offset, GetResistCapBonus(Caster), GetDIBonus(Caster)), false));
                }
            }

            FinishSequence();
        }