public GetObjectsInSpaceItem(CastTypeEnum castType, Metadata.TypeInfo selectedTypeOnly, bool visibleOnly, Plane[] planes)
 {
     this.CastType         = castType;
     this.SelectedTypeOnly = selectedTypeOnly;
     this.VisibleOnly      = visibleOnly;
     this.Planes           = planes;
 }
 public GetObjectsInSpaceItem(CastTypeEnum castType, Metadata.TypeInfo selectedTypeOnly, bool visibleOnly, Sphere sphere)
 {
     this.CastType         = castType;
     this.SelectedTypeOnly = selectedTypeOnly;
     this.VisibleOnly      = visibleOnly;
     this.Sphere           = sphere;
 }
 public GetObjectsInSpaceItem(CastTypeEnum castType, Metadata.TypeInfo selectedTypeOnly, bool visibleOnly, Box box)
 {
     this.CastType         = castType;
     this.SelectedTypeOnly = selectedTypeOnly;
     this.VisibleOnly      = visibleOnly;
     this.Box = box;
 }
 public GetObjectsInSpaceItem(CastTypeEnum castType, Metadata.TypeInfo selectedTypeOnly, bool visibleOnly, Ray ray)
 {
     this.CastType         = castType;
     this.SelectedTypeOnly = selectedTypeOnly;
     this.VisibleOnly      = visibleOnly;
     this.Ray = ray;
 }
 public GetObjectsInSpaceItem(CastTypeEnum castType, Metadata.TypeInfo selectedTypeOnly, bool visibleOnly, Frustum frustum)
 {
     this.CastType         = castType;
     this.SelectedTypeOnly = selectedTypeOnly;
     this.VisibleOnly      = visibleOnly;
     this.Frustum          = frustum;
 }
Beispiel #6
0
 public GetObjectsItem(CastTypeEnum castType, Metadata.TypeInfo selectedTypeOnly, bool visibleOnly, Bounds bounds)
 {
     this.CastType         = castType;
     this.SelectedTypeOnly = selectedTypeOnly;
     this.VisibleOnly      = visibleOnly;
     this.Bounds           = bounds;
 }