Beispiel #1
0
        public void Does_spell_affect_character()
        {
            _player.Status = CharacterStatus.Status.Standing;
            var spell = new Spell.Model.Spell()
            {
                Name         = "Magic missile",
                ValidTargets = ValidTargets.TargetPlayerRoom | ValidTargets.TargetFightVictim
            };

            Assert.True(_spell.SpellAffectsCharacter(spell));
        }