public void GetQuadrant_PassCoordinate_ReturnQuadrant(int x, int y, CartesianQuadrant expectedQuadrant)
        {
            // Arrange
            var coordinateSystem = new CartesianCoordinateSystem();

            // Act
            var quadrant = coordinateSystem.GetQuadrant(x, y);

            // Assert
            quadrant.Should().Be(expectedQuadrant);
        }