public PurchaseService(CardstoneContext context, ICardService cardService, IPlayerService playerService) { this._context = context; this.cardService = cardService; this.playerService = playerService; }
public CombatService(IPlayerService playerService, ICardService cardService, IPlayersCardsService playersCardsService, CardstoneContext context) { this._playerService = playerService; this._cardService = cardService; this._playersCardsService = playersCardsService; this._context = context;// context 1 }
public void ThrowArgumentNullException_When_NullNameIsPassed() { // Arrange using (var context = new CardstoneContext()) { CardService sut = new CardService(context); // Act & Assert Assert.ThrowsException <ArgumentNullException>( () => sut.CreateCard(null, 0, 0)); } }
public void ThrowArgumentNullException_When_ParameterIsNull() { // Arrange using (var context = new CardstoneContext()) { var sut = new PlayerService(context); // Act & Assert Assert.ThrowsException <ArgumentNullException>( () => sut.AddPlayer(null)); } }
public void ThrowInvalidPriceException_When_PassedNegativePrice(string name, int attack, int price) { // Arrange var contextOptions = new DbContextOptionsBuilder <CardstoneContext>() .UseInMemoryDatabase(databaseName: "ThrowInvalidPriceException_When_PassedNegativePrice") .Options; using (var context = new CardstoneContext(contextOptions)) { CardService sut = new CardService(context); // Act & Assert Assert.ThrowsException <InvalidPriceException>( () => sut.CreateCard(name, attack, price)); } }
public void ThrowCardDoesNotExistException_When_PassedSuchName() { // Arrange var contextOptions = new DbContextOptionsBuilder <CardstoneContext>() .UseInMemoryDatabase(databaseName: "ThrowCardDoesNotExistException_When_PassedSuchName") .Options; using (var context = new CardstoneContext(contextOptions)) { var sut = new CardService(context); // Act & Assert Assert.ThrowsException <CardDoesNotExistException>(() => sut.GetCard("NonExistingCard")); } }
public void Should_ReturnPlayer_WhenPassedValidUsername(string username) { //Arrange var contextOptions = new DbContextOptionsBuilder <CardstoneContext>() .UseInMemoryDatabase(databaseName: "Should_ReturnPlayer_WhenPassedValidUsername") .Options; //Assert using (var assertContext = new CardstoneContext(contextOptions)) { var sut = new PlayerService(assertContext); Player player = sut.GetPlayer(username); Assert.IsNotNull(player); } }
public void AddCardToDatabase_When_PassedValidParameters(string name, int attack, int price) { // Arrange var contextOptions = new DbContextOptionsBuilder <CardstoneContext>() .UseInMemoryDatabase(databaseName: "AddCardToDatabase_When_PassedValidParameters") // TODO .Options; Card card = new Card() { Name = name, Attack = attack, Price = price }; int beforeCardsCount; using (var arrangeContext = new CardstoneContext(contextOptions)) { beforeCardsCount = arrangeContext.Cards.Count(); } // Act using (var actContext = new CardstoneContext(contextOptions)) { var sut = new CardService(actContext); sut.CreateCard(card.Name, card.Attack, card.Price); } // Assert using (var assertContext = new CardstoneContext(contextOptions)) { int afterCardsCount = assertContext.Cards.Count(); int newCardsCount = afterCardsCount - beforeCardsCount; Assert.IsTrue(newCardsCount == 1); Card cardInDatabase = assertContext.Cards.Last(); Assert.AreEqual(cardInDatabase.Name, name); Assert.AreEqual(cardInDatabase.Attack, attack); Assert.AreEqual(cardInDatabase.Price, price); } }
public void ReturnTheCard_When_PassedValidName(string name) { // Arrange var contextOptions = new DbContextOptionsBuilder <CardstoneContext>() .UseInMemoryDatabase(databaseName: "ReturnTheCard_When_PassedValidName") .Options; using (var context = new CardstoneContext(contextOptions)) { var sut = new CardService(context); context.Cards.Add(new Card { Name = name, Attack = 50, Price = 50 }); Card resultCard = sut.GetCard(name); Assert.AreEqual(resultCard.Name, name); } }
public void ThrowCardAlreadyExistException_When_PassedExsistingName( string firstCardName, int firstCardAttack, int firstCardPrice, string secondCardName, int secondCardAttack, int secondCardPrice) { // Arrange var contextOptions = new DbContextOptionsBuilder <CardstoneContext>() .UseInMemoryDatabase(databaseName: "ThrowCardAlreadyExistException_When_PassedExsistingName") .Options; // Act using (var actContext = new CardstoneContext(contextOptions)) { var sut = new CardService(actContext); sut.CreateCard(firstCardName, firstCardAttack, firstCardPrice); // Assert Assert.ThrowsException <CardAlreadyExistException>( () => sut.CreateCard(secondCardName, secondCardAttack, secondCardPrice)); } }
public void AddPlayerToDatabase_When_PassedValidParameter(string username) { // Arrange var contextOptions = new DbContextOptionsBuilder <CardstoneContext>() .UseInMemoryDatabase(databaseName: "AddPlayerToDatabase_When_PassedValidParameter") .Options; Player card = new Player() { Username = username }; int beforePlayersCount; using (var arrangeContext = new CardstoneContext(contextOptions)) { beforePlayersCount = arrangeContext.Players.Count(); } // Act using (var actContext = new CardstoneContext(contextOptions)) { var sut = new PlayerService(actContext); sut.AddPlayer(username); } // Assert using (var assertContext = new CardstoneContext(contextOptions)) { int afterPlayersCount = assertContext.Players.Count(); int newPlayersCount = afterPlayersCount - beforePlayersCount; Player playerInDatabase = assertContext.Players.Last(); Assert.IsTrue(newPlayersCount == 1); Assert.AreEqual(playerInDatabase.Username, username); } }
public CardService(CardstoneContext context, IPlayerService playerService) { this._playerService = playerService; this._context = context; }
public PlayersCardsService(CardstoneContext context) { this._context = context; }