Beispiel #1
0
        private void CardIndexToolStripMenuItem_Click(object Sender, EventArgs Args)
        {
            Card = new Card_Manager(Man);
            Man.Load();
            Card.Load();

            LoadCards();
        }
Beispiel #2
0
 public void Awake()
 {
     thisdeck            = GameObject.Find("Card Manager").GetComponent <Card_Manager>();
     PHand               = GameObject.Find("Card Manager").GetComponent <Player_Hand>();
     MoneySound          = GetComponent <AudioSource>();
     Winner_Text         = GameObject.Find("Winning Text").GetComponent <TextMeshProUGUI>();
     Winner_Text.enabled = false;
     BM = GetComponent <Betting_Manager>();
     WinningMoneyText         = GameObject.Find("Money Winning Text").GetComponent <TextMeshProUGUI>();
     WinningMoneyText.enabled = false;
 }
Beispiel #3
0
        public void Load()
        {
            Archive.Load();

            BattlePackData.Clear();
            ShopPackData.Clear();

            DeckData    = Archive.LoadLocalizedFile <Deck_Data>();
            CharData    = Archive.LoadLocalizedFile <Char_Data>();
            SkuData     = Archive.LoadLocalizedFile <SKU_Data>();
            ArenaData   = Archive.LoadLocalizedFile <Arena_Data>();
            DuelData    = Archive.LoadLocalizedFile <Duel_Data>();
            PackDefData = Archive.LoadLocalizedFile <Pack_Def_Data>();
            CardLimits  = Archive.LoadFiles <Card_Limits>()[0];
            BattlePackData.AddRange(Archive.LoadFiles <Battle_Pack>().ToList());
            ShopPackData.AddRange(Archive.LoadFiles <Shop_Pack>().ToList());

            CardManager = new Card_Manager(this);
            CardManager.Load();
        }
Beispiel #4
0
    public void BuyThisCard()
    {
        if (cardSpecies != CardManager.CardSpecies.Commodity)
        {
            Debug.Log("此物不是商品");
            if (cardName == CardManager.CardName.Exit)
            {
                MyisExitCard();
            }
            return;
        }

        if (!Game_Flow.DetuctMoney(money))
        {
            Debug.Log("金錢不足");
        }
        else
        {
            Card_Manager.BuyOneNewCard(cardName);
            Destroy(gameObject);
        }
    }
Beispiel #5
0
 public void Start()
 {
     cardmanager  = GameObject.Find("Card Manager").GetComponent <Card_Manager>();
     StartingDeck = cardmanager.StartingDeck;
     PlayerHand   = cardmanager.PHand;
 }