Beispiel #1
0
        protected override IEnumerator UseEffect(CardUseTrigger trigger)
        {
            var cards  = new List <CardContent>(BattleCardManager.Ins.safeDiscardPile);
            var result = new List <CardContent>();

            yield return(CardSelectorManager.Ins.Register(cards, result, 1, count));

            foreach (var card in result)
            {
                card.AddBattleAttribute("0");
                BattleCardManager.Ins.ReturnToHand(card);
            }
            yield break;
        }
Beispiel #2
0
 public void OnCardUsed(CardContent cc, CardUseTrigger trigger)
 {
     onCardUsed(cc, trigger);
 }
Beispiel #3
0
 protected override IEnumerator UseEffect(CardUseTrigger trigger)
 {
     BattleManager.Hero.AddAbnormalStatus(source, count);
     yield break;
 }