private void AddCardBackIntoHand(GameObject handPile) { cardSelector.AnimateCardToCardPile(handPile); }
private void AddCardToCardPile(GameObject cardPile) { cardSelector.AnimateCardToCardPile(cardPile); cardPile.GetComponent <SP_CardPile>().TransferCardToCardPile(cardSelector.GetOriginalCard()); GameMaster.GetComponent <GameMaster>().SetPlayedCard(cardSelector.GetOriginalCard()); }