private void AddCardBackIntoHand(GameObject handPile)
 {
     cardSelector.AnimateCardToCardPile(handPile);
 }
 private void AddCardToCardPile(GameObject cardPile)
 {
     cardSelector.AnimateCardToCardPile(cardPile);
     cardPile.GetComponent <SP_CardPile>().TransferCardToCardPile(cardSelector.GetOriginalCard());
     GameMaster.GetComponent <GameMaster>().SetPlayedCard(cardSelector.GetOriginalCard());
 }