private void GameServiceOnCardPlayed(object sender, CardPlayedAcceptedEventArgs e) { this.cardStacks.DisplayCard(e.Card); _player1HandPresenter.DisplayHand(); _player2HandPresenter.DisplayHand(); _player3HandPresenter.DisplayHand(); }
public void OnCardAccepted(object sender, CardPlayedAcceptedEventArgs e) { CardPlayed?.Invoke(sender, e); }