public void Show(CardListen card)//放大显示鼠标所在的卡牌 { this.gameObject.SetActive(true); Image Cardimage = card.Icon; image.sprite = Cardimage.sprite; }
public void OnPointerEnter(PointerEventData eventData) { GameObject card = eventData.pointerDrag; if (card == null) { return; } CardListen cardCtrl = card.GetComponent <CardListen>(); cardCtrl.SetUse(true); }
public void HiddenCard(CardListen card) { this.gameObject.SetActive(false); }