Beispiel #1
0
        public void OnTouchEndDrag()
        {
            // TODO: Check if the card is using.
            if (card.stateTouched != Enums.StateTouch.Drag && card.stateTouched != Enums.StateTouch.BeginDrag)
            {
                // TODO: Break the function.
                return;
            }

            // TODO: Reset the state of touching.
            card.stateTouched = Enums.StateTouch.None;

            // TODO: Check the Playing zone.
            if (DoCheckPlayingZone())
            {
                // TODO: Break the functions.
                return;
            }

            // TODO: Back to the current position.
            card.Moving(card.TargetPosition, card.parentTransform, () => {
                // TODO: Distribute the follow cards.
                card.DistributeTheFollowCards();

                // TODO: Failed Collect;
                card.AnimationFailedCollect();
            });
        }