private void LoadCardsBag(string bagName)
    {
        TextAsset asset = Resources.Load <TextAsset>(bagName);

        if (asset != null)
        {
            cardBags = JsonUtility.FromJson <CardBags>(asset.text);
        }
        else
        {
            Debug.Log("no asset loaded");
        }
    }
Beispiel #2
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    public CardBags LoadCardBag(string bagName)
    {
        TextAsset asset = Resources.Load <TextAsset>(bagName);

        if (asset != null)
        {
            CardBags cardBags = JsonUtility.FromJson <CardBags>(asset.text);
            return(cardBags);
        }
        else
        {
            Debug.Log("No Bag Loaded!");
        }

        return(null);
    }