public void UpdateEntry()
    {
        PlayerProfile playerProfile = Lobby.instance.GetProfile(player);

        nameText.text = playerProfile.name;

        CarManager.CarData carData = CarManager.GetCurrentCar();
        carImage.sprite = carData.image;
    }
Beispiel #2
0
    public void SetCar(CarManager.CarData car)
    {
        carName = car.name;

        image.sprite = car.image;

        string text = car.name + Environment.NewLine;

        text += car.description + Environment.NewLine;
        text += "Max Speed: " + car.prefab.maxSpeed + Environment.NewLine;
        text += "Engine Torque: " + car.prefab.engineTorque + Environment.NewLine;

        description.text = text;
    }