private bool MouseMove(IMouseDevice device, IInputRoot root, Point p, InputModifiers inputModifiers) { IInputElement source; if (Captured == null) { source = SetPointerOver(this, root, p); } else { var elements = Captured.GetSelfAndVisualAncestors().OfType <IInputElement>().ToList(); SetPointerOver(this, root, elements); source = Captured; } var e = new PointerEventArgs { Device = this, RoutedEvent = InputElement.PointerMovedEvent, Source = source, InputModifiers = inputModifiers }; source.RaiseEvent(e); return(e.Handled); }
/// <summary> /// Clona los datos /// </summary> public override MovementBaseModel Clone() { MovementFigureModel target = new MovementFigureModel(new MovementTurnModel(Turn.Number, Turn.Type), Content); // Clona los datos internos CloneInner(target); // Clona las propiedades target.Color = Color; target.Type = Type; target.OriginPiece = OriginPiece; target.From = new CellModel(From); target.To = new CellModel(To); target.PromotedPiece = PromotedPiece; target.Captured = Captured?.Clone(); if (CapturedEnPassant != null) { target.CapturedEnPassant = new CellModel(CapturedEnPassant); } target.IsCheck = IsCheck; target.IsDoubleCheck = IsDoubleCheck; target.IsCheck = IsCheckMate; target.IsDrawOffered = IsDrawOffered; // Devuelve el objeto return(target); }
void OnCaptured(int newTeam) { int oldTeam = Team; Team = newTeam; currentState = ResourceNodeState.Mining; Captured?.Invoke(newTeam, oldTeam, ResourceNodeData); if (StartCaptured) { capturable.Captured -= OnCaptured; capturable.Disable(); } setMaterialProperties.SetMaterial(1f, TeamColors.Hues[Team], ResourceNodeData.sprite); uiController.Store["SpecialResources"][Team].AddRange(ResourceNodeData.resourceFlags); if (oldTeam != 2) { foreach (string resource in ResourceNodeData.resourceFlags) { uiController.Store["SpecialResources"][oldTeam].Remove(resource); } } uiController.UpdateValue("SpecialResources"); }
public void ForceCapture(int newTeam) { captured = true; currentTeam = newTeam; Captured?.Invoke(currentTeam); }
public string[] ToArray() { string[] record = new string[20]; CultureInfo ci = new CultureInfo("en-us"); record[0] = Id; record[1] = "\"" + Description + "\""; record[2] = Created.ToString("yyyy-MM-dd HH:mm"); record[3] = _bAmount?Amount.ToString("0.00", ci):""; record[4] = _bAmountRefunded?AmountRefunded.ToString("0.00", ci):""; record[5] = Currency; record[6] = _bConvertedAmount ? ConvertedAmount.ToString("0.00", ci) : ""; record[7] = _bConvertedAmountRefunded ? ConvertedAmountRefunded.ToString("0.00", ci) : ""; record[8] = _bFee ? Fee.ToString("0.00", ci) : ""; record[9] = _bTax ? Tax.ToString("0.00", ci) : ""; record[10] = ConvertedCurrency; record[11] = FormatStatusString(Status); record[12] = "\"" + StatementDescriptor + "\""; record[13] = CustomerId; record[14] = "\"" + CustomerDescription + "\""; record[15] = CustomerEmail; record[16] = _bCaptured ? Captured.ToString():""; record[17] = CardId; record[18] = InvoiceId; record[19] = Transfer; return(record); }
void DrawToWindow() { while (_queue.Count != 0) { if (_queue.TryTake(out SharpDX.Direct2D1.Bitmap bitmap) == true) { if (_lastBitmap != null) { _lastBitmap.Dispose(); } _lastBitmap = bitmap; } if (_lastBitmap == null) { return; } _renderTarget.Render( (renderer) => { renderer.DrawBitmap(_lastBitmap, 1.0f, BitmapInterpolationMode.Linear); }); Captured?.Invoke(this, new CapturedEventArgs(_lastBitmap, _dataStream)); } }
private void timerCapture_Tick(object sender, EventArgs e) { string path = _classifyMode ? _savePath : $@"{_savePath}\{DateTime.Now:yyyyMMddHHmmss.fff}.jpg"; //_bmp.Save(path); SaveResizedBitmap(path, 0.5f); if (_classifyMode) { Cursor = Cursors.WaitCursor; // predict the webcam image. var predictionResult = ImageClassification.Predictor.ClassifySingleImage(_pipelineZip, _modelZip, path); // overray //_frame.PutText($"{predictionResult.PredictedLabel} {predictionResult.Score:P}", new OpenCvSharp.Point(10, 10), HersheyFonts.HersheyPlain, 10, new Scalar(0), 2); lblClassify.Text = $"{predictionResult.PredictedLabel} {predictionResult.Score:P}"; if (predictionResult.Score >= 0.9f) { lblClassify.ForeColor = Color.Red; } else { lblClassify.ForeColor = Color.Black; } Cursor = Cursors.Default; } _count++; Captured?.Invoke(this, new CapturedInfo(_count, path)); }
public Piece PerformMove(Position source, Position target) { Piece p = Board.RemovePiece(source); p.IncreaseMoveCount(); Piece capturedPiece = Board.RemovePiece(target); Board.PlacePiece(p, target); if (capturedPiece != null) { Captured.Add(capturedPiece); } // #Special move - Castling - Kingside Rook if (p is King && target.Column == source.Column + 2) { Position rookSource = new Position(source.Row, source.Column + 3); Position rookTarget = new Position(source.Row, source.Column + 1); Piece rook = Board.RemovePiece(rookSource); rook.IncreaseMoveCount(); Board.PlacePiece(rook, rookTarget); } // #Special move - Castling - Queenside Rook if (p is King && target.Column == source.Column - 2) { Position rookSource = new Position(source.Row, source.Column - 4); Position rookTarget = new Position(source.Row, source.Column - 1); Piece rook = Board.RemovePiece(rookSource); rook.IncreaseMoveCount(); Board.PlacePiece(rook, rookTarget); } // #Special move - En Passant if (p is Pawn) { if (source.Column != target.Column && capturedPiece == null) { Position pawnPosition; if (p.Color == Color.White) { pawnPosition = new Position(target.Row + 1, target.Column); } else { pawnPosition = new Position(target.Row - 1, target.Column); } capturedPiece = Board.RemovePiece(pawnPosition); Captured.Add(capturedPiece); } } return(capturedPiece); }
private void Slider_PointerPressed(object sender, PointerRoutedEventArgs e) { startPosition = e.GetCurrentPoint(Base).Position; startPosition.X -= sliderPosition.X; startPosition.Y -= sliderPosition.Y; Captured?.Invoke(this, EventArgs.Empty); pointerCaptured = Slider.CapturePointer(e.Pointer); }
override public void Write(string output) { var timestamp = DateTime.Now.ToString("yyyy-MM-dd HH:mm:ss.fff"); output = $"[{timestamp}] {output}"; // Capture the output and also send it to StdOut Captured.Write(output); stdOutWriter.Write(output); }
//Опрацьовує юніта, який зайшов у місто public void GetUnits(BasicUnit unit) { bool needResend = false; if (PlayerId == unit.PlayerId) { if (unit.planedDestination != this) { needResend = true; } else { this.currWarriors += unit.warriorsCnt; if (!saveOvercapedUnits && currWarriors > maxWarriors) { currWarriors = maxWarriors; } } } else { unit.warriorsCnt = (ushort)Math.Round((2 - this.defPersent) * unit.warriorsCnt); if (currWarriors > unit.warriorsCnt) { currWarriors -= unit.warriorsCnt; } else if ( (currWarriors < unit.warriorsCnt) || ( currWarriors == unit.warriorsCnt && ((PlayerId == 0 && equalsMeanCapturedForNeutral) || (equalsMeanCaptured)) ) ) { CityCaptureEvent captureCityEvent = new CityCaptureEvent(basicCityEvent, PlayerId, unit.PlayerId); currWarriors = (ushort)(unit.warriorsCnt - currWarriors); PlayerId = unit.PlayerId; Captured?.Invoke(captureCityEvent); } else if (currWarriors == unit.warriorsCnt) { currWarriors = 0; } } if (needResend) { ResendUnit(unit.planedDestination, unit); } else { gameMap.Units.Remove(unit); UnitGet?.Invoke(new CityUnitsEvent(basicCityEvent, unit)); } }
private void UndoMove(Position source, Position target, Piece capturedPiece) { Piece p = Board.RemovePiece(target); p.DecreaseMoveCount(); if (capturedPiece != null) { Board.PlacePiece(capturedPiece, target); Captured.Remove(capturedPiece); } Board.PlacePiece(p, source); // #Special move - Castling - Kingside Rook if (p is King && target.Column == source.Column + 2) { Position rookSource = new Position(source.Row, source.Column + 3); Position rookTarget = new Position(source.Row, source.Column + 1); Piece rook = Board.RemovePiece(rookTarget); rook.DecreaseMoveCount(); Board.PlacePiece(rook, rookSource); } // #Special move - Castling - Queenside Rook if (p is King && target.Column == source.Column - 2) { Position rookSource = new Position(source.Row, source.Column - 4); Position rookTarget = new Position(source.Row, source.Column - 1); Piece rook = Board.RemovePiece(rookTarget); rook.DecreaseMoveCount(); Board.PlacePiece(rook, rookSource); } // #Special move - En Passant if (p is Pawn) { if (source.Column != target.Column && capturedPiece == EnPassantVulnerable) { Piece pawn = Board.RemovePiece(target); Position pawnPosition; if (p.Color == Color.White) { pawnPosition = new Position(3, target.Column); } else { pawnPosition = new Position(4, target.Column); } Board.PlacePiece(pawn, pawnPosition); } } }
private void Knob_MouseLeftButtonDown(object sender, MouseButtonEventArgs e) { _startPos = e.GetPosition(Base); _prevAngle = _prevDistance = 0; Captured?.Invoke(this); Knob.CaptureMouse(); centerKnob.Stop(); }
private void Knob_MouseLeftButtonDown(object sender, MouseButtonEventArgs e) { _startPos = e.GetPosition(Base); _prevAileron = _prevElevator = 0; canvasWidth = Base.ActualWidth - KnobBase.ActualWidth; canvasHeight = Base.ActualHeight - KnobBase.ActualHeight; Captured?.Invoke(this); Knob.CaptureMouse(); centerKnob.Stop(); }
private void Knob_MouseLeftButtonDown(object sender, MouseButtonEventArgs e) { knob_point = e.GetPosition(this.Base); knob_first_point = e.GetPosition(this.Base); canvasWidth = Base.ActualWidth - KnobBase.ActualWidth; canvasHeight = Base.ActualHeight - KnobBase.ActualHeight; Captured?.Invoke(this); Knob.CaptureMouse(); centerKnob.Stop(); }
private void Knob_MouseLeftButtonDown(object sender, MouseButtonEventArgs e) { StartPos = e.GetPosition(Base); CanvasWidth = Base.ActualWidth; CanvasHeight = Base.ActualHeight; Captured?.Invoke(this); Knob.CaptureMouse(); CenterKnob.Stop(); }
public override int GetHashCode() { unchecked { var hashCode = StartPosition.GetHashCode(); hashCode = (hashCode * 397) ^ EndPosition.GetHashCode(); hashCode = (hashCode * 397) ^ Piece.GetHashCode(); hashCode = (hashCode * 397) ^ Captured.GetHashCode(); hashCode = (hashCode * 397) ^ (int)MoveType; return(hashCode); } }
private bool TakingExists(Towards towards) { var direction = new Direction(towards); var vector = new Vector(direction); var draught = CreateDraught(vector, MainItem.Clothes.InverseColour()); var square = Geometry.ShiftSquare(MainItem.Coordinates, vector.Multiple(Constants.DISTANCE_FOR_SIMPLE_TAKING)); return(State.Contain(draught) && !Captured.Contain(draught) && Geometry.ValidSquare(square) && !State.Contain(square)); }
void RecognizeQR(Mat img) { qrbox.ImageIpl = img; var res = reader.Decode(img); if (res != null) { resultT.Text = res.Text; Captured?.Invoke(res); } }
/// <summary> /// Moves a piece from the origin to the destination /// </summary> /// <param name="origin"></param> /// <param name="destination"></param> public Piece ExecuteMovement(Position origin, Position destination) { Piece p = Board.RemovePiece(origin); p.IncrementMovements(); Piece captured = Board.RemovePiece(destination); Board.PlacePiece(p, destination); if (captured != null) { Captured.Add(captured); } // SPECIAL PLAY SMALL CASTLING if (p is King && destination.Column == origin.Column + 2) { Position rookOrigin = new Position(origin.Line, origin.Column + 3); Position rookDest = new Position(origin.Line, origin.Column + 1); Piece rook = Board.RemovePiece(rookOrigin); rook.IncrementMovements(); Board.PlacePiece(rook, rookDest); } // SPECIAL PLAY BIG CASTLING if (p is King && destination.Column == origin.Column - 2) { Position rookOrigin = new Position(origin.Line, origin.Column - 4); Position rookDest = new Position(origin.Line, origin.Column - 1); Piece rook = Board.RemovePiece(rookOrigin); rook.IncrementMovements(); Board.PlacePiece(rook, rookDest); } // SPECIAL PLAY EN PASSANT if (p is Pawn) { if (origin.Column != destination.Column && captured == null) { Position pawnPos; if (p.Color == Color.White) { pawnPos = new Position(destination.Line + 1, destination.Column); } else { pawnPos = new Position(destination.Line - 1, destination.Column); } captured = Board.RemovePiece(pawnPos); Captured.Add(captured); } } return(captured); }
private void Knob_MouseDown(object sender, MouseButtonEventArgs e) { // Checks if the joystick was pressed. if (e.ChangedButton == MouseButton.Left) { // Update control point. startlPoint = e.GetPosition(this); Captured?.Invoke(this); Knob.CaptureMouse(); centerknob.Stop(); } }
/// <summary> /// Undoes the movement /// </summary> /// <param name="origin"></param> /// <param name="destination"></param> /// <param name="capturedPiece"></param> public void UndoMovement(Position origin, Position destination, Piece capturedPiece) { Piece p = Board.RemovePiece(destination); p.DecrementMovements(); if (capturedPiece != null) { Board.PlacePiece(capturedPiece, destination); Captured.Remove(capturedPiece); } Board.PlacePiece(p, origin); // SPECIAL PLAY SMALL CASTLING if (p is King && destination.Column == origin.Column + 2) { Position rookOrigin = new Position(origin.Line, origin.Column + 3); Position rookDest = new Position(origin.Line, origin.Column + 1); Piece rook = Board.RemovePiece(rookDest); rook.IncrementMovements(); Board.PlacePiece(rook, rookOrigin); } // SPECIAL PLAY BIG CASTLING if (p is King && destination.Column == origin.Column - 2) { Position rookOrigin = new Position(origin.Line, origin.Column - 4); Position rookDest = new Position(origin.Line, origin.Column - 1); Piece rook = Board.RemovePiece(rookDest); rook.IncrementMovements(); Board.PlacePiece(rook, rookOrigin); } // SPECIAL PLAY EN PASSANT if (p is Pawn) { if (origin.Column != destination.Column && capturedPiece == VulnerableEnPassant) { Piece pawn = Board.RemovePiece(destination); Position pawnPos; if (p.Color == Color.White) { pawnPos = new Position(3, destination.Column); } else { pawnPos = new Position(4, destination.Column); } Board.PlacePiece(pawn, pawnPos); } } }
public override void Update(GameTime gameTime) { if (this.Carrier != null) { this.Position = this.Carrier.Position; Vector2 otherTeamsBase = this.Carrier.Team.Base; if (Vector2.DistanceSquared(this.Position, otherTeamsBase) < this.CapturedRange * this.CapturedRange) { Captured?.Invoke(this); this.Carrier = null; } } }
public void catchCreature() { if (Random.Range(1, 10) > 5) { player.creatures.Add(enemy); Captured c = enemy.gameObject.AddComponent <Captured>(); c.target = player.transform; playerWon = true; endFight(); } else { state = TurnState.ENEMY; } }
void Start() { currentState = ResourceNodeState.Idle; Captured?.Invoke(Team, Team, ResourceNodeData); if (StartCaptured) { capturable.ForceCapture(Team); } else { setMaterialProperties.SetMaterial(0f, TeamColors.Hues[Team], ResourceNodeData.sprite); } }
void Start() { currentState = ProductionNodeState.Idle; mapRoot = GameObject.Find("MapRoot"); Captured?.Invoke(Team, Team); if (StartCaptured) { capturable.ForceCapture(Team); } else { setMaterialProperties.SetMaterial(0f, TeamColors.Hues[Team], ProductionNodeData.sprite); } }
private void RemoveEvents() { if (Captured != null) { foreach (Delegate d in Captured.GetInvocationList()) { Captured -= (CapturedEventHandler)d; } } if (ReceiveData != null) { foreach (Delegate d in ReceiveData.GetInvocationList()) { ReceiveData -= (DataReceivedHandler)d; } } }
private void timerCapture_Tick(object sender, EventArgs e) { string path = _classifyMode ? _savePath : $@"{_savePath}\{DateTime.Now:yyyyMMddHHmmss.fff}.jpg"; //_bmp.Save(path); SaveResizedBitmap(path, 0.5f); if (_classifyMode) { System.Threading.Tasks.Task.Run(() => { // predict the webcam image. MLContext mlContext = new MLContext(seed: 1); var predictionResult = Classifier.GetSingleImagePrediction(mlContext, ImageClassification.IO.DataLoader.GetPipeline(mlContext, _pipelineZip), ImageClassification.IO.DataLoader.GetModel(mlContext, _modelZip), _savePath); Classified?.Invoke(this, predictionResult); // overray //_frame.PutText($"{predictionResult.PredictedLabel} {predictionResult.Score:P}", new OpenCvSharp.Point(10, 10), HersheyFonts.HersheyPlain, 10, new Scalar(0), 2); }); } _count++; Captured?.Invoke(this, new CapturedInfo(_count, path)); }
private void MouseMove(IMouseDevice device, IInputRoot root, Point p) { IInputElement source; if (Captured == null) { source = SetPointerOver(this, root, p); } else { var elements = Captured.GetSelfAndVisualAncestors().OfType <IInputElement>().ToList(); SetPointerOver(this, root, elements); source = Captured; } source.RaiseEvent(new PointerEventArgs { Device = this, RoutedEvent = InputElement.PointerMovedEvent, Source = source, }); }
private Paths Takings(Towards towards) { var moves = new Paths(); var direction = new Direction(towards); var vector = new Vector(direction); var nextCapturedItem = CreateDraught(vector, MainItem.Clothes.InverseColour()); MoveMainItem(vector.Multiple(Constants.DISTANCE_FOR_SIMPLE_TAKING)); Captured.AddItem(nextCapturedItem); if (TakingExists()) { moves.AddMoves(Takings()); } else { moves.AddPath(new Path(MainItem.Coordinates)); } MoveMainItem(vector.Multiple(-1 * Constants.DISTANCE_FOR_SIMPLE_TAKING)); Captured.DeleteItem(nextCapturedItem); moves.InsertAtBeginning(MainItem.Coordinates); return(moves); }