Beispiel #1
0
    // 開啟塔狀態介面
    public void openTowerStatusPanel(CannonPlatform selectCannon)
    {
        closeAllPanel();
        TowerStatusPanel.GetComponent <TowerStatusManager>().set_useCannon(selectCannon);
        Vector3 newPosition = getPanelPosition(TowerStatusPanel);

        TowerStatusPanel.GetComponent <RectTransform> ().position = newPosition;
        TowerStatusPanel.SetActive(true);
    }
Beispiel #2
0
 // 檢查滑鼠點在tower上時要開起的panel
 public void setMouseDownTowerPanel(CannonPlatform selectCannon)
 {
     if (check_other_ui_panel())
     {
         if (!anyPanelOpen())
         {
             openTowerStatusPanel(selectCannon);
         }
     }
 }
Beispiel #3
0
    void check_raycast_to_open_panel()
    {
        RaycastHit hit;
        Ray        ray = Camera.main.ScreenPointToRay(Input.mousePosition);

        if (Physics.Raycast(ray, out hit, Mathf.Infinity, LayerMask.GetMask("CannonPlatform")))
        {
            CannonPlatform selectCannon = hit.transform.gameObject.GetComponent <CannonPlatform>();
            Debug.Log(selectCannon);
            if (selectCannon)
            {
                selectTowerPannel.GetComponent <TowerManager>().set_useCannon(selectCannon);
                openTowerPanel();
            }
        }
    }
Beispiel #4
0
 // 檢查滑鼠點在cube上時要開起的panel
 public void setMouseDownCubePanel(CannonPlatform selectCannon)
 {
     if (check_other_ui_panel())
     {
         if (!anyPanelOpen())
         {
             if (selectCannon.IsEmpty)
             {
                 openBuildTowerPanel(selectCannon);
             }
             else
             {
                 openTowerStatusPanel(selectCannon);
             }
         }
     }
 }
Beispiel #5
0
 public void set_useCannon(CannonPlatform selectCannon)
 {
     useCannon          = selectCannon;
     lvText.text        = " Lv : " + useCannon.getLevel;
     towertypeText.text = useCannon.getName;
     atkText.text       = " ATK : " + useCannon.getAtk;
     spdText.text       = " SPD : " + useCannon.getSpd;
     priceText.text     = " Sell : " + useCannon.getPrice + "G";
     if (useCannon.getLevel == useCannon.getMaxLevel)
     {
         lvUpText.text           = " max level";
         lvUpButtom.interactable = false;
     }
     else
     {
         Debug.Log("cost:" + useCannon.getCost);
         lvUpText.text = " LevelUp : " + useCannon.getCost + "G";
         Debug.Log("lvcUpButtom:" + lvUpButtom);
         lvUpButtom.interactable = true;
     }
 }
Beispiel #6
0
 public void setUseCannon(CannonPlatform selectCannon)
 {
     useCannon = selectCannon;
 }