private void mobButton_Click(object sender, EventArgs e) { Mob guardDog = new Canine("Guard Dog", "A nasty looking mutt."); guardDog.Inventory.Add(new Collar()); if (SelectedRoom != null) { SelectedRoom.AddMob(guardDog); } }
static void Main() { Animal[] ani = new Animal[100]; ani[0] = new Feline(); ani[1] = new Canine(); ani[2] = new Cat(); ani[3] = new Tiger(); ani[4] = new Lion(); ani[5] = new Dog(); ani[6] = new Wolf(); ani[7] = new Jindo(); }
static void Main(string[] args) { Animal[] ani = new Animal[100];// 참조변수가 100개 생성 ani[0] = new Feline(); ani[1] = new Canine(); ani[2] = new Cat(); ani[3] = new Tiger(); ani[4] = new Lion(); ani[5] = new Dog(); ani[6] = new Wolf(); ani[7] = new Jindo(); }
static void Main(string[] args) { Animal[] animalArr = new Animal[8]; animalArr[0] = new Feline(); animalArr[1] = new Canine(); animalArr[2] = new Cat(); animalArr[3] = new Tiger(); animalArr[4] = new Lion(); animalArr[5] = new Dog(); animalArr[6] = new Wolf(); animalArr[7] = new Jindo(); foreach (Animal animal in animalArr) { Console.WriteLine(animal); } }
static void Main(string[] args) { Animal[] objArr = new Animal[9]; objArr[0] = new Feline(); objArr[1] = new Canine(); objArr[2] = new Cat(); objArr[3] = new Tiger(); objArr[4] = new Lion(); objArr[5] = new Dog(); objArr[6] = new Wolf(); objArr[7] = new Jindo(); objArr[8] = new Animal(); foreach (Object obj in objArr) { Console.WriteLine(obj); } }
static void Main(String[] args) { Canine objCanine = new Canine(); }