public void EndActiveCharacterAction() { BattleStage.Instance.ResetAllTileColor(); activeTime.ResetValue(); DisableActionMode(); //PlayerOwner.Instance.OnEndActive(); cameraMove.DisableActiveCharacter(); ActionSelect.Instance.EndActiveAction(); }
public void EndActiveCharacterAction() { BattleStage.Instance.ResetAllTileColor(); activeTime.ResetValue(); DisableActionMode(); //PlayerOwner.Instance.OnEndActive(); cameraMove.DisableActiveCharacter(); ActionSelect.Instance.EndActiveAction(); }