Beispiel #1
0
    void Awake()
    {
        Current = this;

        cam = GetComponent <Camera>();

        float height = cam.orthographicSize;
        float width  = cam.ViewportToWorldPoint(maxViewportX).x - cam.ViewportToWorldPoint(Vector3.zero).x;

        cameraLocation = new Rect(
            cam.transform.position.x - (width / 2),
            cam.transform.position.y - (height / 2),
            width,
            height
            );

        newCameraLocation = cameraLocation;
    }
    void Awake()
    {
        Current = this;

        cam = GetComponent <Camera>();
    }