Beispiel #1
0
 private void FitViewButton_Click(object sender, RoutedEventArgs e)
 {
     if (ObjectsVisual.Children.Count == 0)
     {
         ResetCamera();
     }
     else
     {
         Camera1.FitIntoView(visuals: ObjectsVisual.Children,
                             fitIntoViewType: FitIntoViewType.CheckAllPositions,
                             adjustTargetPosition: true,
                             adjustmentFactor: 1.05); // have some margin (5%) around the objects before the edge
     }
 }
        private void FitIntoView()
        {
            double selectedAdjustmentFactor = GetSelectedAdjustmentFactor();

            bool adjustTargetPosition = CenterCameraCheckBox.IsChecked ?? false;

            _isAdjustingDistance = true;                                                        // Prevent infinite recursion

            Camera1.FitIntoView(visuals: ObjectsRootVisual3D.Children,                          // Do not use WireGrid for FitIntoView calculations (this parameter can be skipped if all shown objects should be checked)
                                fitIntoViewType: Ab3d.Common.FitIntoViewType.CheckAllPositions, // CheckAllPositions can take some time bigger scenes. In this case you can use the CheckBounds
                                adjustTargetPosition: adjustTargetPosition,                     // Adjust TargetPosition to better fit into view; set to false to preserve the current TargetPosition
                                adjustmentFactor: selectedAdjustmentFactor);                    // adjustmentFactor can be used to specify the margin

            // See help for more information about FitIntoView (defined in Ab3d.Cameras.BaseTargetPositionCamera)


            // NOTE:
            // If you want to call FitIntoView to show some manually specified area of the scene (not the actually shown objects)
            // you can create a BoxVisual3D and pass it to the FitIntoView call.
            //
            // For example the following code will make sure that the area defined by a 3D box with center at (0, 0, 0) and size (200, 50, 50) will be shown:
            //var dummyVisual3D = new Ab3d.Visuals.BoxVisual3D()
            //{
            //    CenterPosition = new Point3D(0, 0, 0),
            //    Size = new Size3D(200, 50, 50)
            //};

            //var dummyModelVisual3D = new ModelVisual3D();
            //dummyModelVisual3D.Children.Add(dummyVisual3D);

            // Then you can call
            // Camera1.FitIntoView(visual3DCollection: dummyVisual3D.Children, ...


            _isAdjustingDistance = false;
        }
 private void FitIntoViewButton_OnClick(object sender, RoutedEventArgs e)
 {
     Camera1.FitIntoView();
 }