Beispiel #1
0
 public void EndDungeon()
 {
     if (endQuest)
     {
         StartCoroutine(questComplete());
         return;
         // EndQuest();
         // change to IENumerator that says congrats on finishing quest
     }
     camera = FindObjectOfType <CamManager>();
     // SceneManager.LoadScene("Map");
     camera.switchMap();
 }