Beispiel #1
0
 public AnimationParts(State ObjectState, bool SaveState, bool AtomicAnim, EndTweenClose EndState, CallbackCall CallCallback, UnityEvent IntroEvents, UnityEvent ExitEvents)
 {
     this.ObjectState     = ObjectState;
     this.SaveState       = SaveState;
     this.AtomicAnimation = AtomicAnim;
     this.EndState        = EndState;
     this.CallCallback    = CallCallback;
     this.IntroEvents     = IntroEvents;
     this.ExitEvents      = ExitEvents;
 }
Beispiel #2
0
		public AnimationParts(State ObjectState, bool SaveState, bool AtomicAnim, EndTweenClose EndState, CallbackCall CallCallback, UnityEvent IntroEvents, UnityEvent ExitEvents)
        {
            this.ObjectState = ObjectState;
            this.SaveState = SaveState;
			this.AtomicAnimation = AtomicAnim;
            this.EndState = EndState;
            this.CallCallback = CallCallback;
			this.IntroEvents = IntroEvents;
			this.ExitEvents = ExitEvents;
        }