private static void NewOnHitBuff(SlimeGodCore.orig_OnHitPlayer orig, CalamityMod.NPCs.SlimeGod.SlimeGodCore self, object player, int damage, bool crit) { if (player is Player vanillaPlayer && CataclysmConfig.Instance.slimeGodSlimedDebuff) { vanillaPlayer.AddBuff(BuffID.Slimed, 60 * 2); }
private void NewOnHitBuff(On.CalamityMod.NPCs.SlimeGod.SlimeGodCore.orig_OnHitPlayer orig, CalamityMod.NPCs.SlimeGod.SlimeGodCore self, object player, int damage, bool crit) { if (player is Player && CalamityChangesConfig.Instance.slimeGodSlimedDebuff) { (player as Player).AddBuff(BuffID.Slimed, 60 * 2); } else { orig(self, player, damage, crit); } }