Beispiel #1
0
            /// <summary>
            /// Cache path for given stroke width. Takes ownership of a passed path.
            /// </summary>
            /// <param name="path">Path to cache.</param>
            /// <param name="strokeWidth">Stroke width to cache.</param>
            /// <param name="geometryRenderBounds">Render bounds to use.</param>
            public void Cache(SKPath path, float strokeWidth, Rect geometryRenderBounds)
            {
                if (CachedStrokePath != path)
                {
                    CachedStrokePath?.Dispose();
                }

                CachedStrokePath           = path;
                CachedGeometryRenderBounds = geometryRenderBounds;
                _cachedStrokeWidth         = strokeWidth;
            }
Beispiel #2
0
 /// <summary>
 /// Invalidate cache state.
 /// </summary>
 public void Invalidate()
 {
     CachedStrokePath?.Dispose();
     CachedGeometryRenderBounds = Rect.Empty;
     _cachedStrokeWidth         = default(float);
 }