Beispiel #1
0
        public SmoRandomSolver(Problem <TProblemElement> problem, IKernel <TProblemElement> kernel, float C)
            : base(problem, kernel, C)
        {
            //remeber that we have variable kernel in base class
            Q = new CachedKernel <TProblemElement>(problem, kernel);
            //  (CachedKernel)kernel;

            QD = Q.GetQD();

            // Shrinking = false;
            //todo: change it, add array to base class with different penalty for labels
            Cp          = C;
            Cn          = C;
            problemSize = problem.ElementsCount;
        }
Beispiel #2
0
        public ParallelSmoFanSolver(Problem <TProblemElement> problem, IKernel <TProblemElement> kernel, float C)
            : base(problem, kernel, C)
        {
            //todo: add checking if kernel is initialized

            //remeber that we have variable kernel in base class
            Q = new CachedKernel <TProblemElement>(problem, kernel);

            //get diagonal cache, kernel should compute that
            QD = Q.GetQD();

            //Shrinking = false;
            //todo: change it, add array to base class with different penalty for labels
            Cp          = C;
            Cn          = C;
            problemSize = problem.ElementsCount;

            int rangeSize = (int)Math.Ceiling((problemSize + 0.0) / Environment.ProcessorCount);
            // partition= Partitioner.Create( 0, problemSize,rangeSize);
        }
Beispiel #3
0
        public ParallelSmoFanSolver2(Problem <TProblemElement> problem, IKernel <TProblemElement> kernel, float C)
            : base(problem, kernel, C)
        {
            //todo: add checking if kernel is initialized

            //remeber that we have variable kernel in base class
            Q = new CachedKernel <TProblemElement>(problem, kernel);

            //get diagonal cache, kernel should compute that
            QD = Q.GetQD();

            //Shrinking = false;
            //todo: change it, add array to base class with different penalty for labels
            Cp          = C;
            Cn          = C;
            problemSize = problem.ElementsCount;

            numberOfThreads = Environment.ProcessorCount;

            rangeSize   = (int)Math.Ceiling((problemSize + 0.0) / numberOfThreads);
            partition   = Partitioner.Create(0, problemSize, rangeSize);
            resetEvents = new ManualResetEvent[numberOfThreads];
            //max data structures
            maxPairsWaitCallbacks = new WaitCallback[numberOfThreads];
            //data for finding maxPair in svm solver
            maxPairThreadsData = new MaxFindingThreadData[numberOfThreads];
            maxPairs           = new Pair <int, float> [numberOfThreads];

            //min data structures
            minPairsWaitCallbacks = new WaitCallback[numberOfThreads];
            //data for finding minPair in svm solver
            minPairThreadsData = new MinFindingThreadData[numberOfThreads];
            minPairs           = new Pair <int, float> [numberOfThreads];

            //int startRange = 0;
            //int endRange = startRange + rangeSize;

            Tuple <int, int>[] ranges = ListHelper.CreateRanges(problemSize, numberOfThreads);

            for (int i = 0; i < numberOfThreads; i++)
            {
                resetEvents[i] = new ManualResetEvent(false);
                maxPairs[i]    = new Pair <int, float>(-1, float.NegativeInfinity);

                maxPairThreadsData[i] = new MaxFindingThreadData()
                {
                    ResetEvent = resetEvents[i],
                    Pair       = maxPairs[i],
                    //Range = new Tuple<int, int>(startRange, endRange)
                    Range = ranges[i]
                };

                maxPairsWaitCallbacks[i] = new WaitCallback(this.FindMaxPairInThread);

                minPairs[i]           = new Pair <int, float>(-1, float.PositiveInfinity);
                minPairThreadsData[i] = new MinFindingThreadData()
                {
                    ResetEvent = resetEvents[i],
                    Pair       = minPairs[i],
                    //Range = new Tuple<int, int>(startRange, endRange)
                    Range = ranges[i]
                };

                minPairsWaitCallbacks[i] = new WaitCallback(this.FindMinPairInThread);


                //change the range
                //startRange = endRange;
                //int rangeSum = endRange + rangeSize;
                //endRange = rangeSum < problemSize ? rangeSum : problemSize;
            }
        }