void Awake() { m_KeyInput = GetComponent <C_KeyInput>(); m_Rigidbody2D = GetComponent <Rigidbody2D>(); m_Animator = GetComponentInChildren <Animator>(); m_OffsetGrp = transform.Find("Offset_Grp"); m_HitSplash = Resources.Load("VFX_HitSplash") as GameObject; m_spriteRenderer = GetComponentInChildren <SpriteRenderer>(); m_AudioSource = GetComponent <AudioSource> (); }
void Awake() { m_KeyInput = GetComponent <C_KeyInput>(); m_AudioSource = GetComponent <AudioSource>(); m_AudioSource.clip = m_ButtonSoundClip; //transform.Find("Offset_Grp").Find("BGM_Grp").GetComponent<AudioSource>().clip = m_BGMClip; //transform.Find("Offset_Grp").Find("BGM_Grp").GetComponent<AudioSource>().Play(); //transform.Find("BGM_Grp").GetComponent<AudioSource>().clip = m_BGMClip; //transform.Find("BGM_Grp").GetComponent<AudioSource>().Play(); ChangeButtonColor(); }