Beispiel #1
0
        public override IPositionable CreateUnit(XElement wallData)
        {
            if (wallData == null)
            {
                throw new ArgumentNullException(nameof(wallData));
            }

            String orientationData = wallData.Element("orientation")?.Value;

            Enum.TryParse <EWallOrientation>(orientationData, true, out EWallOrientation orientation);

            return(CWall.Create(orientation));
        }
Beispiel #2
0
    public void WallRegen()
    {
        Vector3 pos = new Vector3(_trLastWall.position.x + 1.6f,
                                  _trLastWall.position.y, _trLastWall.position.z);

        CWall obj = Instantiate(_prefWall, pos, Quaternion.identity).GetComponent <CWall>();

        obj.transform.SetParent(_trWallParent);
        _trLastWall = obj.transform;

        int randidx = Random.Range(0, _imageWalls.Length);

        obj.DoInit(_imageWalls[randidx]);
        _bIsDestroyedWall = false;
    }