Beispiel #1
0
        //static AnalogInput potentiometer0 = new AnalogInput(CTRE.HERO.IO.Port1.Analog_Pin5);

        public static void Main()
        {
            //double analogRead0;
            /* simple counter to print and watch using the debugger */
            //int counter = 0;
            /* loop forever */

            //static System.IO.Ports.SerialPort _uart
            // System.IO.Ports.SerialPort(CTRE.HERO.IO.Port1.UART, 115200);

            CTRE.Phoenix.Controller.GameController myGamepad = new
                                                               CTRE.Phoenix.Controller.GameController(new CTRE.Phoenix.UsbHostDevice(0));

            CTRE.Phoenix.MotorControl.CAN.VictorSPX motor0 = new
                                                             CTRE.Phoenix.MotorControl.CAN.VictorSPX(0);

            CTRE.Phoenix.MotorControl.CAN.VictorSPX motor1 = new
                                                             CTRE.Phoenix.MotorControl.CAN.VictorSPX(1);

            CTRE.Phoenix.MotorControl.CAN.VictorSPX motor2 = new
                                                             CTRE.Phoenix.MotorControl.CAN.VictorSPX(2);

            CTRE.Phoenix.MotorControl.CAN.TalonSRX motor3 = new
                                                            CTRE.Phoenix.MotorControl.CAN.TalonSRX(3);

            while (true)
            {
                /* print the three analog inputs as three columns */
                //analogRead0 = potentiometer0.Read();
                //Debug.Print("Motor 0 position: " + analogRead0);
                if (myGamepad.GetConnectionStatus() == CTRE.Phoenix.UsbDeviceConnection.Connected)
                //if ((analogRead0 > 0)&&(analogRead0 < .400))
                {
                    Debug.Print("axis:" + myGamepad.GetAxis(1));
                    motor1.Set(CTRE.Phoenix.MotorControl.ControlMode.PercentOutput, myGamepad.GetAxis(1) / 2);
                    motor2.Set(CTRE.Phoenix.MotorControl.ControlMode.PercentOutput, myGamepad.GetAxis(2) / 1.33);
                    //motor3.Set(CTRE.Phoenix.MotorControl.ControlMode.PercentOutput, 1);
                    //motor1.Set(CTRE.Phoenix.MotorControl.ControlMode.PercentOutput,.5);
                    //analogRead0 = potentiometer0.Read();
                    //Debug.Print("Motor 0 position: " + analogRead0);
                    CTRE.Phoenix.Watchdog.Feed();
                    //if ((analogRead0 > .570) && (analogRead0 < .575))
                    //  {
                    //motor1.Set(CTRE.Phoenix.MotorControl.ControlMode.PercentOutput, 1);
                    //}
                    //else
                    //{
                    //  motor1.Set(CTRE.Phoenix.MotorControl.ControlMode.PercentOutput, 0);
                    //}
                    //CTRE.Phoenix.Watchdog.Feed();
                }
                //Debug.Print("Counter Value: " + counter);

                /* increment counter */
                // ++counter; /* try to land a breakpoint here and hover over 'counter' to see it's current value.  Or add it to the Watch Tab */

                /* wait a bit */
                System.Threading.Thread.Sleep(10);
            }
        }
        public static void Main()
        {
            //Create global objects and variables
            LogitechWirelessGamepad gamepad = new LogitechWirelessGamepad(0);                                //TODO: 0 is the USB port... maybe move toa configFile along with the SPX Ids?

            CTRE.Phoenix.MotorControl.CAN.VictorSPX motor1 = new CTRE.Phoenix.MotorControl.CAN.VictorSPX(5); //Motor1 is LifeBoat index:5
            CTRE.Phoenix.MotorControl.CAN.VictorSPX motor2 = new CTRE.Phoenix.MotorControl.CAN.VictorSPX(6); //Motor2 is LifeBoat index:6
            CTRE.Phoenix.MotorControl.CAN.VictorSPX motor3 = new CTRE.Phoenix.MotorControl.CAN.VictorSPX(7); //Motor3 is LifeBoat index:7

            //WARNING!

            while (true) /* loop forever */
            {
                //TODO: Needs some type of BATTERY VOLTAGE CHECK, maybe vibe contoller when low?

                //NOTE: Magic Math Stolen from https://makezine.com/projects/make-40/kiwi/
                //and Thad's Wilson Code: https://github.com/MetalCowRobotics/MCR15B---Wilson/blob/master/src/org/team4213/wilson/KiwiDrive.java


                //THIS CONTROLLER CHECK IS A FAILSAFE CHECK, DO NOT REMOVE!!!!
                if (gamepad.isConnected())
                {
                    //float lx = gamepad.getLX();
                    float x     = -gamepad.getRX();
                    float y     = gamepad.getRY();
                    float omega = -gamepad.getLX();

                    double w1 = -x + omega * 0.5;
                    double w2 = 0.5 * x + 0.866 * y + omega * 0.5;
                    double w3 = -(-0.5 * x + 0.866 * y - omega * 0.5);

                    Debug.Print("  w1:" + w1 + "  w2:" + w2 + "  w3:" + w3);
                    motor1.Set(ControlMode.PercentOutput, w3);
                    motor2.Set(ControlMode.PercentOutput, w2);
                    motor3.Set(ControlMode.PercentOutput, w1);


                    CTRE.Phoenix.Watchdog.Feed(); //this keeps the bot active... just leave it alone
                }
                else
                { //if the Controller Disconnects, stop the motors.
                    motor1.Set(ControlMode.PercentOutput, 0);
                    motor2.Set(ControlMode.PercentOutput, 0);
                    motor3.Set(ControlMode.PercentOutput, 0);
                }

                System.Threading.Thread.Sleep(10); //read the inputs every 10 milliseconds
            }
        }
Beispiel #3
0
        /** entry point of the application */
        public static void Main()
        {
            CTRE.Phoenix.Controller.GameController myGamepad = new
                                                               CTRE.Phoenix.Controller.GameController(new CTRE.Phoenix.UsbHostDevice(0));
            /* temporary array */
            byte[] scratch  = new byte[1];
            byte[] toReadIn = new byte[10];

            /* open the UART, select the com port based on the desired gadgeteer port.
             *   This utilizes the CTRE.IO Library.
             *   The full listing of COM ports on HERO can be viewed in CTRE.IO
             *
             */
            _uart = new System.IO.Ports.SerialPort(CTRE.HERO.IO.Port1.UART, 115200);
            //_uart = new System.IO.Ports.SerialPort(CTRE.HERO.IO.Port1.UART, 9600);
            _uart.Open();
            /* send a message to the terminal for the user to see */
            //_uart.Write(_helloMsg, 0, _helloMsg.Length);
            /* loop forever */
            CTRE.Phoenix.MotorControl.CAN.VictorSPX motor1 = new
                                                             CTRE.Phoenix.MotorControl.CAN.VictorSPX(1);
            while (true)
            {
                //Debug.Print("In loop");
                //System.Threading.Thread.Sleep(10);
                /* read bytes out of uart */
                //if (_uart.BytesToRead > 0)
                //{
                //Debug.Print("In if");

                /*
                 * int readCnt = _uart.Read(_rx, 0, CalcRemainingCap());
                 * for (int i = 0; i < readCnt; ++i)
                 * {
                 *  Debug.Print("In for");
                 *  PushByte(_rx[i]);
                 * }
                 */
                //Debug.Print("reading uart");
                //_uart.Read(_rx, 0, 13);
                //Debug.Print("BYTES TO READ = "+_uart.BytesToRead.ToString());
                //System.Threading.Thread.Sleep(10);
                //int readIn =_uart.Read(_rx, 0, 10);

                /*
                 * This section is in fucntion getStrReadings now. This function is called below.
                 *
                 * char[] readIn = Encoding.UTF8.GetChars(_rx);
                 *  string str = new string(readIn);
                 *  string[] readings = str.Split('-');
                 */
                string[] stringReadings;
                //string[] strCopy;
                int[] intReadings;
                //if (_rx != null && _uart.BytesToRead > 0)
                //{
                Debug.Print("getting initial string readings");
                stringReadings = getStrReadings();
                //int[] intReadings;

                //if (stringReadings[0] == "E" && stringReadings[3] == ";")
                //{
                if (newData == true)
                {
                    intReadings = getIntReadings(stringReadings);

                    // intReadings = getIntReadings(stringReadings);
                    //}

                    //else
                    //{
                    //  strCopy = stringReadings;
                    //stringReadings[0] = strCopy[2][1].ToString();
                    //Debug.Print("New index 0 " + stringReadings[0]);
                    //stringReadings[1] = strCopy[3] + strCopy[0];
                    //Debug.Print("New index 1 " + stringReadings[1]);
                    //stringReadings[2] = strCopy[1];
                    //Debug.Print("New index 2 " + stringReadings[2]);
                    //stringReadings[3] = strCopy[2][0].ToString();
                    //Debug.Print("New index 3 " + stringReadings[3]);

                    //intReadings = getIntReadings(stringReadings);
                    //}


                    //if (intReadings[0] < 90)
                    //while (true)
                    bool lastPress = false;
                    bool pressed;
                    if (myGamepad.GetConnectionStatus() == CTRE.Phoenix.UsbDeviceConnection.Connected)
                    {
                        pressed = myGamepad.GetButton(1);
                        if (pressed != lastPress && pressed == true)
                        {
                            Debug.Print("Button pressed, Kneeling selected");
                            while (intReadings[0] < 500)
                            {
                                motor1.Set(CTRE.Phoenix.MotorControl.ControlMode.PercentOutput, .25);
                                stringReadings = getStrReadings();
                                intReadings    = getIntReadings(stringReadings);
                                Debug.Print(intReadings[0].ToString());
                                CTRE.Phoenix.Watchdog.Feed();
                            }
                            // else
                            //{
                            //  lastPress = pressed;
                            //}
                        }
                        lastPress = pressed; //debounce
                                             //set motor to run forward until specified angle
                                             //motor0.Set(CTRE.Phoenix.MotorControl.ControlMode.PercentOutput, .25);

                        //_uart.Read(_rx, 0, 13);
                        //Debug.Print("BYTEs TO READ = " + _uart.BytesToRead.ToString());
                        //System.Threading.Thread.Sleep(10);
                        //if (_rx != null)
                        //{
                        //  stringReadings = getStrReadings();
                        //}
                        //if (stringReadings[0] == "E" && stringReadings[3] == ";")
                        //{
                        //intReadings = getIntReadings(stringReadings);
                        //}
                        //else
                        //{
                        //{
                        //hard coded to most common error for now


                        //      strCopy = stringReadings;
                        //    stringReadings[0] = strCopy[2][1].ToString();
                        //  Debug.Print("New index 0 " + stringReadings[0]);
                        //stringReadings[1] = strCopy[3] + strCopy[0];
                        //Debug.Print("New index 1 " + stringReadings[1]);
                        //stringReadings[2] = strCopy[1];
                        //Debug.Print("New index 2 " + stringReadings[2]);
                        //stringReadings[3] = strCopy[2][0].ToString();
                        //Debug.Print("New index 3 " + stringReadings[3]);

                        //intReadings = getIntReadings(stringReadings);
                        //}

                        //}


                        Debug.Print("Motor running, goal not met");

                        //CTRE.Phoenix.Watchdog.Feed();
                    }
                    Debug.Print("Motor stopped, goal met");
                    //}

                    /* wait a bit, keep the main loop time constant, this way you can add to this example (motor control for example). */
                    System.Threading.Thread.Sleep(10);
                }
            }
        }