public static void Face() { if (!Me.GotTarget) { return; } CT.Face(); }
protected override RunStatus Run(object context) { CT.Face(); bool result = true; Utils.Log("-Face the target", Utils.Colour("Blue")); return(result ? RunStatus.Success : RunStatus.Failure); }
protected override RunStatus Run(object context) { CT.Face(); bool result = true; Utils.LagSleep(); Thread.Sleep(250); Utils.Log("-Face the target", Utils.Colour("Green")); return(result ? RunStatus.Success : RunStatus.Failure); }
protected override RunStatus Run(object context) { CT.Face(); bool result = true; Timers.Reset("FaceTarget"); //Utils.Log("-Face the target", Utils.Colour("Green"));); return(result ? RunStatus.Success : RunStatus.Failure); }