Beispiel #1
0
 void InitializeComponent()
 {
     m_cVillageManager = this.GetComponent <CVillageManager>();
     m_cWeaponShop     = this.GetComponent <CWeaponShop>();
     m_cGoodsShop      = this.GetComponent <CGoodsShop>();
     m_cShopCategory   = this.GetComponent <CShopCategory>();
     m_cEntryDungeon   = this.GetComponent <CEntryDungeon>();
 }
Beispiel #2
0
    public void InitVillageManager()
    {
        selectShop  = null;
        m_shopPanel = GameObject.Find("00_inst_Shop_Panel") as GameObject;

        //ryu
        //m_weaponShopScrollViewObj = GameObject.Find("03_inst_ItemList_ScrollView").gameObject;
        //m_itemList_Content = m_weaponShopScrollViewObj.transform.Find("ItemList_Viewport").transform.Find("ItemList_Content").gameObject;

        m_cGoodsShop    = this.gameObject.GetComponent <CGoodsShop>();
        m_cWeaponShop   = this.gameObject.GetComponent <CWeaponShop>();
        m_cShopCategory = this.gameObject.GetComponent <CShopCategory>();
        m_cEntryDungeon = this.gameObject.GetComponent <CEntryDungeon>();

        m_rayStateCheckObj = GameObject.FindGameObjectWithTag("RayCheck");
        m_childCount       = m_shopPanel.transform.childCount;
    }