// Use this for initialization
    void Start()
    {
        obj = GetComponent <CSceneObjectBase>();

        if (expression == null)
        {
            Debug.LogError("No expression found for logic manager: " + name);
        }
    }
    // Use this for initialization
    void Start()
    {
        obj = GetComponent<CSceneObjectBase>();

        if (expression == null)
        {
            Debug.LogError("No expression found for logic manager: " + name);
        }
    }