void OnStorageEventHandler(int event_id, CSEntity entity, object arg)
    {
        switch (event_id)
        {
        case CSConst.eetStorage_HistoryEnqueue:
        {
            HistoryStruct          hs  = arg as HistoryStruct;
            CSUI_SubStorageHistory ssh = _addHistoryItem(hs);
            if (ssh != null)
            {
                ssh.AddHistory(hs.m_Value);
            }
        } break;

        case CSConst.eetStorage_HistoryDequeue:
        {
//			HistoryStruct hs = arg as HistoryStruct;
            if (m_SubHistorys.Count != 0)
            {
                m_SubHistorys[0].PopImmediate();

                if (m_SubHistorys[0].IsEmpty)
                {
                    Destroy(m_SubHistorys[0].gameObject);
                    m_SubHistorys.RemoveAt(0);
                }
            }
        } break;

        case CSConst.eetStorage_PackageRemoveItem:
        {
            StorageMainUI.RestItems();
        } break;
        }
    }