public FormUpdateIntermediateStructure(CSSLTemplate template, IntermediateStructure target)
        {
            InitializeComponent();

            this.template = template;
            this.clonedTarget = target.Clone() as IntermediateStructure;
        }
        public FormUpdateVertexShaderField(CSSLTemplate template, ShaderField target)
        {
            InitializeComponent();

            this.template = template;
            this.clonedTarget = target.Clone() as ShaderField;
        }
        public FormUpdateStructureField(CSSLTemplate template, StructureField target)
        {
            InitializeComponent();

            this.template = template;
            this.target = target;
        }
Beispiel #4
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        private void 新建NToolStripMenuItem_Click(object sender, EventArgs e)
        {
            this.currentFile = new CSSLTemplate();

            Map2UI(this.currentFile);
        }
Beispiel #5
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        private void 打开OToolStripMenuItem_Click(object sender, EventArgs e)
        {
            if (this.openFileDlg.ShowDialog() == System.Windows.Forms.DialogResult.OK)
            {
                this.currentFile = CSSLTemplate.Load(this.openFileDlg.FileName);

                Map2UI(this.currentFile);
            }
        }
Beispiel #6
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        private void 另存为AToolStripMenuItem_Click(object sender, EventArgs e)
        {
            CSSLTemplate newFile = ((ICloneable)this.currentFile).Clone() as CSSLTemplate;

            if (this.saveFileDlg.ShowDialog() == System.Windows.Forms.DialogResult.OK)
            {
                newFile.Fullname = this.saveFileDlg.FileName;
                newFile.Save();
                this.currentFile = newFile;
            }
        }
Beispiel #7
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 private void Map2UI(CSSLTemplate template)
 {
     this.txtShaderName.Text = template.ShaderName;
     {
         for (int index = 0; index < this.cmbShaderProgramType.Items.Count; index++)
         {
             if (this.cmbShaderProgramType.Items[index].ToString() == template.ProgramType.ToString())
             {
                 this.cmbShaderProgramType.SelectedIndex = index;
                 break;
             }
         }
     }
     {
         this.lstVertexShaderField.Items.Clear();
         foreach (var item in template.VertexShaderFieldList)
         {
             this.lstVertexShaderField.Items.Add(item);
         }
     }
     {
         this.lstGeometryShaderField.Items.Clear();
         foreach (var item in template.GeometryShaderFieldList)
         {
             this.lstGeometryShaderField.Items.Add(item);
         }
     }
     {
         this.lstFragmentShaderField.Items.Clear();
         foreach (var item in template.FragmentShaderFieldList)
         {
             this.lstFragmentShaderField.Items.Add(item);
         }
     }
     {
         this.lstStructure.Items.Clear();
         foreach (var item in template.StrutureList)
         {
             this.lstStructure.Items.Add(item);
         }
     }
 }
Beispiel #8
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 private void Map2Template(CSSLTemplate cSSLTemplate)
 {
     this.currentFile.ShaderName = this.txtShaderName.Text;
     this.currentFile.ProgramType = (ShaderProgramType)(this.cmbShaderProgramType.SelectedItem);
     {
         this.currentFile.VertexShaderFieldList.Clear();
         foreach (var item in this.lstVertexShaderField.Items)
         {
             ShaderField shaderField = item as ShaderField;
             this.currentFile.VertexShaderFieldList.Add(shaderField);
         }
     }
     {
         this.currentFile.GeometryShaderFieldList.Clear();
         foreach (var item in this.lstGeometryShaderField.Items)
         {
             ShaderField shaderField = item as ShaderField;
             this.currentFile.GeometryShaderFieldList.Add(shaderField);
         }
     }
     {
         this.currentFile.FragmentShaderFieldList.Clear();
         foreach (var item in this.lstFragmentShaderField.Items)
         {
             ShaderField shaderField = item as ShaderField;
             this.currentFile.FragmentShaderFieldList.Add(shaderField);
         }
     }
     {
         this.currentFile.StrutureList.Clear();
         foreach (var item in this.lstStructure.Items)
         {
             IntermediateStructure structure = item as IntermediateStructure;
             this.currentFile.StrutureList.Add(structure);
         }
     }
 }
        public FormInsertIntermediateStructure(CSSLTemplate template)
        {
            InitializeComponent();

            this.template = template;
        }